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authorTim Angus <tim@ngus.net>2005-01-11 22:11:26 +0000
committerTim Angus <tim@ngus.net>2005-01-11 22:11:26 +0000
commitaa65ecb8eadaec82dade2c322d8b01c966010cbf (patch)
treea18884e841ef9d59fc66010d2f3e457973292231 /src/game
parent47ad5965f5fc5c0b5190f2d4bd4ec704e337f61c (diff)
* Fixed a bug from the how-did-that-ever-work? department
Diffstat (limited to 'src/game')
-rw-r--r--src/game/g_combat.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/game/g_combat.c b/src/game/g_combat.c
index 1e962965..f423e063 100644
--- a/src/game/g_combat.c
+++ b/src/game/g_combat.c
@@ -278,7 +278,7 @@ void player_die( gentity_t *self, gentity_t *inflictor, gentity_t *attacker, int
else if( self->client->ps.stats[ STAT_PTEAM ] == PTE_HUMANS )
{
//horribly complex nasty alien land
- float humanValue = BG_GetValueOfHuman( self->client->ps );
+ float humanValue = BG_GetValueOfHuman( &self->client->ps );
int frags;
int unclaimedFrags = (int)humanValue;