diff options
author | Tim Angus <tim@ngus.net> | 2007-11-02 20:42:47 +0000 |
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committer | Tim Angus <tim@ngus.net> | 2007-11-02 20:42:47 +0000 |
commit | 3289f089c3b6f6196fe9508e7d3d48b32a42d10d (patch) | |
tree | 00284abb075f2df331988b7398dbc82cf54352d8 /src/qcommon | |
parent | 580693963c553ca1b63fb62f70e3f048a3666991 (diff) |
* s/ui_loading/ui_hideCursor/
* Hide cursor when using edit fields and binding keys
* Remove client side chat handling, moving it to UI module
* Remove target and last attacker message modes
* Add ui_developer cvar
* Fix edit field bug where cvar changes under it
* Add onTextEntry UI script event
* Give the user some feedback when binding keys
* Stop doing a UI refresh when primed (and remove cgame ui_loading sets)
* Move cg_drawSnapshot to bottom of the screen
Diffstat (limited to 'src/qcommon')
-rw-r--r-- | src/qcommon/q_shared.h | 1 |
1 files changed, 0 insertions, 1 deletions
diff --git a/src/qcommon/q_shared.h b/src/qcommon/q_shared.h index 3622097b..65be0891 100644 --- a/src/qcommon/q_shared.h +++ b/src/qcommon/q_shared.h @@ -935,7 +935,6 @@ typedef struct { // if none of the catchers are active, bound key strings will be executed #define KEYCATCH_CONSOLE 0x0001 #define KEYCATCH_UI 0x0002 -#define KEYCATCH_MESSAGE 0x0004 #define KEYCATCH_CGAME 0x0008 |