diff options
author | Tony J. White <tjw@tjw.org> | 2007-03-02 21:27:39 +0000 |
---|---|---|
committer | Tony J. White <tjw@tjw.org> | 2007-03-02 21:27:39 +0000 |
commit | 947db08cf2a2ce2016d1bf2d13866cffb8f147f5 (patch) | |
tree | 086672c53cc89edc4cd5d526ea03189433435941 /ui | |
parent | dd0264cd747c7aa6d2c5f9abc0d65a2741c225cd (diff) |
* (bug 3043) adds cg_bounceParticles which defaults to 0 on all but the
highest built-in graphic setting. When set to 0, particles
don't use bounce off anything and therefore their movement
doesn't require trace calls. This gives a significant frame
rate boost in many situations.
Diffstat (limited to 'ui')
-rw-r--r-- | ui/ingame_options.menu | 23 |
1 files changed, 22 insertions, 1 deletions
diff --git a/ui/ingame_options.menu b/ui/ingame_options.menu index 7bbcbb83..324114b0 100644 --- a/ui/ingame_options.menu +++ b/ui/ingame_options.menu @@ -1792,10 +1792,31 @@ name gsoftware group optionsGrp type ITEM_TYPE_MULTI + text "Particle Physics:" + cvar "cg_bounceParticles" + cvarFloatList { "Low Quality" 0 "High Quality" 1 } + rect 96 235 192 15 + textalign ITEM_ALIGN_RIGHT + textalignx 100 + textaligny 12 + textscale .25 + forecolor 1 1 1 1 + visible 1 + action + { + play "sound/misc/menu1.wav"; + } + } + + itemDef + { + name gsoftware + group optionsGrp + type ITEM_TYPE_MULTI text "Light Flares:" cvar "cg_lightFlare" cvarFloatList { "Off" 0 "No Fade" 1 "Timed Fade" 2 "Real Fade" 3 } - rect 96 235 192 15 + rect 96 250 192 15 textalign ITEM_ALIGN_RIGHT textalignx 100 textaligny 12 |