diff options
Diffstat (limited to 'armour')
| -rw-r--r-- | armour/bsuit.armour | 20 | ||||
| -rw-r--r-- | armour/helmet.armour | 6 | ||||
| -rw-r--r-- | armour/larmour.armour | 82 | 
3 files changed, 40 insertions, 68 deletions
diff --git a/armour/bsuit.armour b/armour/bsuit.armour index 93ab9411..df139f91 100644 --- a/armour/bsuit.armour +++ b/armour/bsuit.armour @@ -1,4 +1,4 @@ -//entire body ;) +// body  {    minHeight 0.0    maxHeight 0.8 @@ -6,27 +6,13 @@    maxAngle  360    modifier  0.2  } -{ -  minHeight 0.8 -  maxHeight 1.0 -  minAngle  0 -  maxAngle  360 -  modifier  0.27 -} +// head  { -  crouch -  minHeight 0.0 -  maxHeight 0.8 -  minAngle  0 -  maxAngle  360 -  modifier  0.2 -} -{ -  crouch    minHeight 0.8    maxHeight 1.0    minAngle  0    maxAngle  360    modifier  0.27  } + diff --git a/armour/helmet.armour b/armour/helmet.armour index a19785a2..c873d27d 100644 --- a/armour/helmet.armour +++ b/armour/helmet.armour @@ -1,4 +1,4 @@ -//head +// head  {    minHeight 0.8    maxHeight 1.0 @@ -6,8 +6,10 @@    maxAngle  360    modifier  0.4  } + +// head, crouched  { -  minHeight 0.8 +  minHeight 0.72    maxHeight 1.0    minAngle  0    maxAngle  360 diff --git a/armour/larmour.armour b/armour/larmour.armour index 745abd17..e1a5fb6b 100644 --- a/armour/larmour.armour +++ b/armour/larmour.armour @@ -1,37 +1,29 @@ -//chest, standing +// torso  {    minHeight 0.5    maxHeight 0.8 -  minAngle  130 -  maxAngle  230 +  minAngle  0 +  maxAngle  360    modifier  0.35  } -//back, standing -{ -  minHeight 0.5 -  maxHeight 0.8 -  minAngle  310 -  maxAngle  50 -  modifier  0.4 -} -//left arm, standing +// arm bonus  {    minHeight 0.5    maxHeight 0.8 -  minAngle  50 -  maxAngle  130 -  modifier  0.3 +  minAngle  55 +  maxAngle  125 +  modifier  0.75  } -//right arm, standing  {    minHeight 0.5    maxHeight 0.8 -  minAngle  230 -  maxAngle  310 -  modifier  0.3 +  minAngle  225 +  maxAngle  315 +  modifier  0.75  } -//legs, standing + +// legs  {    minHeight 0.0    maxHeight 0.5 @@ -40,48 +32,40 @@    modifier  0.3  } -//chest, crouching +// torso, crouching  { -  minHeight 0.2 -  maxHeight 0.8 -  minAngle  130 -  maxAngle  230 -  modifier  0.3 -  crouch -} -//back, crouching -{ -  minHeight 0.2 -  maxHeight 0.8 -  minAngle  310 -  maxAngle  50 -  modifier  0.4 +  minHeight 0.3 +  maxHeight 0.72 +  minAngle  0 +  maxAngle  360 +  modifier  0.35    crouch  } -//left arm, crouching + +// arm bonus, crouching  { -  minHeight 0.2 -  maxHeight 0.8 -  minAngle  50 -  maxAngle  130 -  modifier  0.25 +  minHeight 0.3 +  maxHeight 0.72 +  minAngle  55 +  maxAngle  125 +  modifier  0.75    crouch  } -//right arm, crouching  { -  minHeight 0.2 -  maxHeight 0.8 -  minAngle  230 -  maxAngle  310 -  modifier  0.25 +  minHeight 0.3 +  maxHeight 0.72 +  minAngle  225 +  maxAngle  315 +  modifier  0.75    crouch  } -//legs, crouching + +// legs, crouching  {    minHeight 0.0    maxHeight 0.3    minAngle  0    maxAngle  360 -  modifier  0.25 +  modifier  0.3    crouch  }  | 
