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-rw-r--r--src/cgame/cg_local.h6
1 files changed, 3 insertions, 3 deletions
diff --git a/src/cgame/cg_local.h b/src/cgame/cg_local.h
index 7ee70554..88df61ba 100644
--- a/src/cgame/cg_local.h
+++ b/src/cgame/cg_local.h
@@ -1510,7 +1510,7 @@ void CG_KeyEvent( int key, qboolean down );
void CG_MouseEvent( int x, int y );
void CG_EventHandling( int type );
void CG_SetScoreSelection( void *menu );
-void CG_BuildSpectatorString( );
+void CG_BuildSpectatorString( void );
qboolean CG_FileExists( char *filename );
void CG_RemoveConsoleLine( void );
@@ -1576,7 +1576,7 @@ int CG_Text_Height( const char *text, float scale, int limit );
float CG_GetValue(int ownerDraw);
void CG_RunMenuScript(char **args);
void CG_SetPrintString( int type, const char *p );
-void CG_InitTeamChat( );
+void CG_InitTeamChat( void );
void CG_GetTeamColor( vec4_t *color );
const char *CG_GetKillerText();
void CG_Text_PaintChar( float x, float y, float width, float height, float scale,
@@ -1603,7 +1603,7 @@ void CG_Bleed( vec3_t origin, vec3_t normal, int entityNum );
//
void CG_GhostBuildable( buildable_t buildable );
void CG_Buildable( centity_t *cent );
-void CG_InitBuildables( );
+void CG_InitBuildables( void );
void CG_HumanBuildableExplosion( vec3_t origin, vec3_t dir );
void CG_AlienBuildableExplosion( vec3_t origin, vec3_t dir );