diff options
Diffstat (limited to 'src/cgame/cg_main.c')
-rw-r--r-- | src/cgame/cg_main.c | 13 |
1 files changed, 4 insertions, 9 deletions
diff --git a/src/cgame/cg_main.c b/src/cgame/cg_main.c index 767aabef..81470e0e 100644 --- a/src/cgame/cg_main.c +++ b/src/cgame/cg_main.c @@ -34,9 +34,9 @@ This is the only way control passes into the module. This must be the very first function compiled into the .q3vm file ================ */ -int vmMain( int command, int arg0, int arg1, int arg2, int arg3, - int arg4, int arg5, int arg6, int arg7, - int arg8, int arg9, int arg10, int arg11 ) +long vmMain( long command, long arg0, long arg1, long arg2, long arg3, + long arg4, long arg5, long arg6, long arg7, + long arg8, long arg9, long arg10, long arg11 ) { switch( command ) { @@ -524,9 +524,6 @@ void QDECL CG_Error( const char *msg, ... ) trap_Error( text ); } -#ifndef CGAME_HARD_LINKED -// this is only here so the functions in q_shared.c and bg_*.c can link (FIXME) - void QDECL Com_Error( int level, const char *error, ... ) { va_list argptr; @@ -562,8 +559,6 @@ void QDECL Com_Printf( const char *msg, ... ) { CG_Printf ("%s", text); } -#endif - /* @@ -1591,7 +1586,7 @@ static qboolean CG_OwnerDrawVisible( int parameter ) CG_LoadHudMenu ================= */ -void CG_LoadHudMenu( ) +void CG_LoadHudMenu( void ) { char buff[ 1024 ]; const char *hudSet; |