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AgeCommit message (Expand)Author
2013-01-03* Allow boosters to give poison within the first 30 seconds of the gameBen Millwood
2013-01-03* Add spec yaw tracking to shoulder camChristopher Schwarz
2013-01-03* Almost completely redo the meat of the thirdperson spec code againChristopher Schwarz
2013-01-03* Remove SS_INFESTING and PM_SPINTERMISSION since they were not usedBen Millwood
2013-01-03* Fix the thirdperson view that automatically occurs when dead (still has the...Christopher Schwarz
2013-01-03* More thirdpersonspec tweaks and fixes - fix dead cam, don't follow players'...Christopher Schwarz
2013-01-03* typoChristopher Schwarz
2013-01-03* Update thirdpersonspec to rotate around the correct axis and fix the FOV.Christopher Schwarz
2013-01-03* more thirdpersonspec fixes (Lakitu7)Roman Tetelman
2013-01-03* fix to players spawning in 3rd person and hopefully spawn queue blockingRoman Tetelman
2013-01-03* fix stage counter AGAINRoman Tetelman
2013-01-03* from __future__ import thirdpersonspec (Lakitu7)Roman Tetelman
2013-01-03* stagedown logging codeRoman Tetelman
2013-01-03* Booster was providing extra regeneration without an overmind present (bob)Roman Tetelman
2013-01-03Bumped dretch movement speed 1.3 -> 1.4Asa Kravets
2013-01-03* Fix some array bounds checks in map rotation systemBen Millwood
2013-01-03 * missing eventnames and extra DEBUGNAME thingsBen Millwood
2013-01-03 * Add BG_EventName and use it to simplify a series of debugging messagesBen Millwood
2013-01-03* Fix minor omission in !help kick (das-Iro) Christopher Schwarz
2013-01-03 * Remove extra trailing newline from admin chat commands (oops)Ben Millwood
2013-01-03* Dretch damage/repeat changed 24/500 -> 36/700Asa Kravets
2013-01-03Shotgun pellet count reduced 14->12Asa Kravets
2013-01-03 * Use chat rather than print for adminchat server commandsBen Millwood
2013-01-03* fix for unlagged being turned off for clients who spawn (bob)Roman Tetelman
2013-01-03 * Fix spectator occasionally displaying crosshairsBen Millwood
2013-01-03* s/STAGE2_THRESH/STAGE_THRESH/g that i missedRoman Tetelman
2013-01-03Ready code probably fixedBen Millwood
2013-01-03* make the enemy team lose a stage when you reach "stage 4"Roman Tetelman
2013-01-03stagedown wip codeRoman Tetelman
2013-01-03* make barbs line up with default hud with widescreen resolutionsRoman Tetelman
2013-01-03* Handle some broken admin.dat files the same as beforeM. Kristall
2013-01-03* Dretch repeat reverted 100->500, damage reduced to 48->24Asa Kravets
2013-01-03* Add functions G_TeamName and G_TeamFromStringM. Kristall
2013-01-03* Added improved team join messages (original patch thanks to peoro)Christopher Schwarz
2013-01-03* Oops, forgot to fix the indenting on the previous commitChristopher Schwarz
2013-01-03* (bug 2980) Add g_dretchPunt setting to punt dretches out of the way of team...Christopher Schwarz
2013-01-03* Fix a buffer overflow introduced in revision 1121M. Kristall
2013-01-03* Add the /a command, which sends a message to all active adminsChristopher Schwarz
2013-01-03* s/MOD_UNKNOWN/MOD_DECONSTRUCT/Roman Tetelman
2013-01-03* (bug 3606) Partial fix for this bug: spawns explode when near other buildablesChristopher Schwarz
2013-01-03* Strip nonprinting and console-key characters from player namesChristopher Schwarz
2013-01-03* trample damage repeat slightly nerfed (50->75)Roman Tetelman
2013-01-03* (bug 3379) !adjustban command to change reason and duration of bans (flag b)M. Kristall
2013-01-03* mark location entities SVF_BROADCASTRoman Tetelman
2013-01-03* CG_PLAYER_LOCATION now determined by the clientRoman Tetelman
2013-01-03* fix for aliens being unable to attack nodes from directly aboveRoman Tetelman
2013-01-03* fix for wide traces not causing bleeding on non-playersRoman Tetelman
2013-01-03 * More testing code to fix ready stateBen Millwood
2013-01-03 * Flood protection in chat and admin commandsBen Millwood
2013-01-03* fix for a lot of weapons not causing buildable bleedingRoman Tetelman