Age | Commit message (Collapse) | Author | |
---|---|---|---|
2013-01-03 | * Provide feedback when there is no match for ban, denybuild, mute, etc. | M. Kristall | |
2013-01-03 | * Fix uninitialized variable usage after failed name match in some cases | M. Kristall | |
2013-01-03 | * Fix ban reason alignment for expired bans | John Ellis | |
2013-01-03 | * Format showbans so that it better fits on two lines without line wrapping | John Ellis | |
* Show expired bans as expired instead of hiding them * Color subnet bans; hide mask from ip when cleared with /32 or /128 | |||
2013-01-03 | * (bug 4892) Fix expired bans being listed and shown as not-expired in ↵ | Christopher Schwarz | |
/showbans (thanks Kharnov) | |||
2013-01-03 | * (bug 4746) Give some small score to basilisks for healing teammates | Christopher Schwarz | |
2013-01-03 | * Fix color bleeds between fields in namelog (again) | Christopher Schwarz | |
2013-01-03 | * Prevent color from changing partway through the line in namelog output (DevHC) | M. Kristall | |
2013-01-03 | * Revert revision 2109 since it did not do anything | M. Kristall | |
2013-01-03 | * Apparently the mv didn't take, during the ioq3 merge | Tim Angus | |
2013-01-03 | * Don't allow people to manually set com_downloadprompt, because setting it ↵ | Christopher Schwarz | |
nonzero at the wrong time causes the game to hang | |||
2013-01-03 | * Fix error in error message when UI fails to load | Christopher Schwarz | |
2013-01-03 | * (bug 3404) Warn all admins when a banned player tries to connect | M. Kristall | |
2013-01-03 | * Change how r2097 makes map-set values non-persistent and make map configs work | M. Kristall | |
properly * Also disallow maps from setting stage thresholds since some maps were being very annoying | |||
2013-01-03 | * Fix not giving score/stage credits to aliens when humans decon dead ↵ | Christopher Schwarz | |
buildables before the explosion (thanks Teapot) | |||
2013-01-03 | * (bug 4525) Fix mark decon removing more buildables than necessary in some ↵ | Christopher Schwarz | |
circumstances (thanks Asvarox, Undeference, Timbo) | |||
2013-01-03 | * Add some buffer safety for BG_ParseCSV*List() functions (/dev/humancontroller) | Christopher Schwarz | |
2013-01-03 | * Three minor cleanups (/dev/humancontroller) | Christopher Schwarz | |
- Properly initialize cvartable entry for g_teamforcebalance - Properly remove the "which" command on shutdown - Clear all SS_ flags on stopping spectating instead of just wallwalk so free spectators don't get stuck with slowblob or whatever | |||
2013-01-03 | * Fix OB1 | M. Kristall | |
* Prevent name matches when the search term contains only ignored characters * Strings are not likely to have lengths less than 0 | |||
2013-01-03 | * Whitespace | Christopher Schwarz | |
2013-01-03 | * Oops I changed the wrong line in r2130 (/dev/humancontroller) | Christopher Schwarz | |
2013-01-03 | * Fix revert BP queueing in TK cases, which I broke in r2929 (Rezyn) | Christopher Schwarz | |
2013-01-03 | * Fix width of game column in serverbrowser (DevHC) | Christopher Schwarz | |
2013-01-03 | * (bug 4885) Show teamkilled buildings as teamkilled in buildlog to ↵ | Christopher Schwarz | |
differentiate from destroyed by the other team | |||
2013-01-03 | * More efficiently check if players are targetted by a new ban | M. Kristall | |
* Make the message more explicit when a banned player tries to connect | |||
2013-01-03 | * Don't spam buildlog warning for console or spectators | M. Kristall | |
2013-01-03 | * Prevent spawn is NULL by ignoring commands from connecting clients (Lakitu7) | M. Kristall | |
Code in tremded already does this, but that is expected to be changed in the future | |||
2013-01-03 | * Merge ioq3-r1813 | Tim Angus | |
2013-01-03 | * Fix more wallwalk brokenness that only happens to linux users by applying ↵ | Christopher Schwarz | |
the same fix from r2115 (light bug) more generally | |||
2013-01-03 | * Fix a crash when banning by IP address and remove a couple redundant variables | M. Kristall | |
2013-01-03 | * Fix float literal formatting | Tim Angus | |
2013-01-03 | * Fix the "light bug" where wallwalking over small bumps on the ceiling ↵ | Christopher Schwarz | |
(such as lights) could cause you to invert. Special thanks to PhilH, Odin, Roman Tetelman, Timbo, Khalsa, and Lava_Croft for help in nailing it down and/or trying to help me do so. | |||
2013-01-03 | * Fix for the camera freaking out when a wallwalker gets too close to ↵ | Christopher Schwarz | |
another player (with thanks to kevlarman and Timbo) | |||
2013-01-03 | * (bug 4818) Do not queue BP from reactors when a reactor is built nearby ↵ | Christopher Schwarz | |
(thanks Asvarox) | |||
2013-01-03 | * (bug 3013) Add gametype column to server browser (Rezyn, with thanks to ↵ | Christopher Schwarz | |
Jackmcbarn, Risujin) | |||
2013-01-03 | * Implement cg_staticDeathCam to disable moving the death camera when the ↵ | Christopher Schwarz | |
killer moves | |||
2013-01-03 | * (bug 4883) Fix ability to build 0-BP structures in SD if the blueprint is ↵ | Christopher Schwarz | |
active at the transition by clearing blueprints upon entering SD (thanks Menace13) * Print SD warning/beginning to the client console text in addition to the CP * Change a couple STAT_BUILDABLE = 0 to = BA_NONE (code tidying with no effect) | |||
2013-01-03 | * Prevent color bleeding by default with admin search commands | M. Kristall | |
2013-01-03 | * Do not enforce the teamchange timer when cheats are enabled (devmap) | Christopher Schwarz | |
2013-01-03 | * Minor refactor (ban by IP address) that should have happened in revision 2106 | M. Kristall | |
2013-01-03 | * Allow mute and denybuild to target players who are no longer connected | M. Kristall | |
2013-01-03 | * (bug 2929) Prevent buildable model and bbox from being too far from each ↵ | Christopher Schwarz | |
other (glitch building). Thanks F50, gimhael. | |||
2013-01-03 | * (bug 4879) Prevent teamchanges for gameplay exploit reasons by enforcing a ↵ | Christopher Schwarz | |
30 second wait before you can change again | |||
2013-01-03 | * Minor formatting change | M. Kristall | |
2013-01-03 | * (bug 4684) Don't stop playing a demo when someone presses TAB etc. (Giulio ↵ | Christopher Schwarz | |
Dignitoso) | |||
2013-01-03 | * Print pause time in seconds instead of ms when unpaused | Christopher Schwarz | |
* Implement a max pause time of 2 minutes in case an admin lags out or something after pausing | |||
2013-01-03 | * Refactor listadmins, namelog, and showbans to make then more consistent | M. Kristall | |
2013-01-03 | * Refactor code handling player name matching | M. Kristall | |
2013-01-03 | * g_disabled* cvars are used by ui but were not communicated to the client | M. Kristall | |
* Don't let maps set {alien,human}BuildPoints since that's probably not good * Let maps set temporary variables instead of cvars (for e.g., gravity) | |||
2013-01-03 | * Oops, missed one | M. Kristall | |