Age | Commit message (Collapse) | Author | |
---|---|---|---|
2015-03-17 | Fix a few warnings | Tim Angus | |
2015-03-17 | Fix 6155: OpenGL2: some shader stages remains visible through fog volumes | Zack Middleton | |
Fix CalcFog in generic_vp.glsl to fog fogged surfaces. Now it's the same as CalcFog in fogpass_vp.glsl. Fixes shaders that use adjustColorsForFog. Impact wallmarks, blood sprites, flame textures and so on. | |||
2015-03-17 | Use ColorIndexForNumber in Con_DrawSolidConsole | Zack Middleton | |
2015-03-17 | Port COM_ParseExt fixes to CommaParse | Zack Middleton | |
2015-03-17 | SDL 2 scroll/caps/num lock keys send KEYUP event when key is released | Zack Middleton | |
2015-03-17 | Add ColorIndexForNumber macro replacing '& 0x07' | Pan7 | |
Makes it easier to add more colors. | |||
2015-03-17 | Don't scale cinematic time by timescale twice | Zack Middleton | |
Reported by Ensiform. | |||
2015-03-17 | fixed formatting of a few GLSL float constants remove unneeded version ↵ | Anthony Pesch | |
number from texturecolor shader call GLSL_VertexAttribPointers after attribute arrays have been enabled | |||
2015-03-17 | Add cvar_modified command | Zack Middleton | |
Based on cvarlist command, it only lists modified cvars. | |||
2014-08-28 | Use correct path name | Tim Angus | |
2014-08-28 | Make it compile | Tim Angus | |
2014-08-28 | Merged ioq3 ab41267e9fee18f1015b6a68ec8824678c781d82 | Tim Angus | |
2014-08-28 | Only run scan-build on one of the clang builds | Tim Angus | |
2014-08-28 | Remove a numIboIndexes=0 that is not read from GL2 tr_bsp.c | Zack Middleton | |
numIboIndexes is set to 0 inside the loop for each surface. Does not need to be set before loop. | |||
2014-08-28 | Fix incorrect rgbGen const reading uninitialized memory | Zack Middleton | |
If ParseVector fails, color isn't fully set. | |||
2014-08-28 | Fix incorrect strncat usage in CL_ServerInfoPacket | Zack Middleton | |
2014-08-28 | Remove unused functions from null_main.c and null_input.c | Zack Middleton | |
Sys_mkdir is suppose to have a capital M, which is also in null_main.c. | |||
2014-08-28 | Moved the systemd to /misc/linux | Zachary J. Slater | |
2014-08-28 | Use scan-build when invoking clang | Tim Angus | |
2014-08-28 | Show environment variables from jenkins | Tim Angus | |
2014-08-28 | Link instead of copy | Tim Angus | |
2014-08-28 | Add cppcheck stage to jenkins script | Tim Angus | |
2014-08-28 | removed absolute path to binary, removed sv_pure parameter | Daniel Heitmann | |
2014-08-28 | There have been 0 days since the last compiler warning | Tim Angus | |
2014-08-28 | Fix some warnings | Tim Angus | |
2014-08-28 | Bullshit change to test jenkins configuration | Tim Angus | |
2014-08-28 | Get clipboard data from SDL | Zack Middleton | |
This makes pasting in client console and UI edit fields work on X11 and OS X. Sys_GetClipboardData is only used by client, so returning NULL in dedicated is fine. | |||
2014-08-28 | Fix binding KP_NUMLOCK | Zack Middleton | |
Restore mapping SDL numlock to quake3 numlock. | |||
2014-08-28 | removed a few defaults to make it completely usable out of the box | Daniel Heitmann | |
2014-08-28 | added systemd unit for easier server-deployment | Daniel Heitmann | |
2014-08-28 | Add SDL libraries to the builds | Tim Angus | |
2014-08-28 | Fix OSX build | Tim Angus | |
2014-08-28 | Fix assorted warnings | Tim Angus | |
2014-08-28 | OpenGL2: Fix a glsl compile error on old hardware with r_shadowFilter 0. | SmileTheory | |
2014-08-28 | OpenGL2: Remove R_MipMap() and R_MipMap2(), and fix gamma conversion in ↵ | SmileTheory | |
R_MipMapsRGB() | |||
2014-08-28 | OpenGL2: Add fourth cascade for sun shadows, and adjust sun shadow cvar ↵ | SmileTheory | |
defaults. | |||
2014-08-28 | guard against out-of-bounds jump table targets | /dev/humancontroller | |
2014-08-28 | Don't use -mwindows with Clang on Windows | hairball | |
Thanks to stigmha for pointing out this doesn't work in Windows. | |||
2014-08-28 | Don't load external GLSL files by default | Zack Middleton | |
External GLSL should probably only be used for development testing, not released products. The GLSL files are tied to the code, and the code changes some what often. Fixes using OpenArena 0.8.8 which has incompatible GLSL files in a pk3. | |||
2014-08-28 | OpenGL2: Replace R_MipMapsRGB() with faster version. | SmileTheory | |
2014-08-28 | Allow user override of cURL, OpenAL, and SDL libs/cflags | Zack Middleton | |
2014-08-28 | Fix compiling on Linux Mint | MAN-AT-ARMS | |
2014-08-28 | Allow overriding external opus libs/cflags in Makefile | Zack Middleton | |
Pointed out by @MAN-AT-ARMS. | |||
2014-08-28 | Fix up vorbis handling in Makefile | Zack Middleton | |
2014-08-28 | -ffast-math for msvc | Pan7 | |
2014-08-28 | Fix fast-math optimize flag for MinGW x86_64 build | Zack Middleton | |
Found by /dev/humancontroller. | |||
2014-08-28 | Restore drawing a cut off client console line in 1920x1080 | Zack Middleton | |
The text lines don't meet at top of the sceen in 1920x1080, restore drawing a cut off line across the top. In 640x480 this line isn't seen at all. This is still better then trying to draw twice as many lines than are actually seen (the way it was before the last commit). | |||
2014-08-28 | Don't draw client console buffer past top of screen | Zack Middleton | |
Thanks @Pan7. | |||
2014-08-28 | Fix overstrike/insert logic being reversed in q3_ui | Zack Middleton | |
2014-08-28 | Remove unused cvar in_joystickDebug | Zack Middleton | |