Age | Commit message (Collapse) | Author | |
---|---|---|---|
2017-03-09 | fix the client's GUID resetting (to the non-serverunique value) upon ↵ | /dev/humancontroller | |
switching fs_game (when connecting to a modded server) | |||
2017-02-08 | add missing trailing '\n's from strings to execute; add double quotes around ↵ | /dev/humancontroller | |
substituted argument strings also transform trailing ';'s to '\n's | |||
2017-02-08 | fix a sizeof() error in Cmd_CallVote_f() | /dev/humancontroller | |
2017-02-08 | fix the potential use of uninitialized memory in Svcmd_LayoutSave_f() | /dev/humancontroller | |
2017-02-08 | fix the nullchar-termination in CL_GSRFeaturedLabel() | /dev/humancontroller | |
2017-02-08 | protect the server against division by 0 in case of certain client rate and ↵ | /dev/humancontroller | |
server timescale settings | |||
2017-02-07 | protect the server against the game module passing OOB passEntityNum values ↵ | /dev/humancontroller | |
(ie. -1 instead of ENTITYNUM_NONE) in trace calls | |||
2017-02-07 | in the vote calling functions, protect against the dreaded exploit of ↵ | /dev/humancontroller | |
'\n'-interpretation inside quotes | |||
2017-02-07 | add a makefile option to build only the game module or only the cgame and ui ↵ | /dev/humancontroller | |
modules new effective defines are BUILD_ONLY_GAME=1 and BUILD_ONLY_CGUI=1. the former overrides the latter. | |||
2017-02-07 | add a makefile option not to acquire revision information from Git | /dev/humancontroller | |
2017-02-07 | load libraries only, and load VMs additionally, from the path specified by ↵ | /dev/humancontroller | |
the fs_overpath cvar | |||
2017-02-07 | be more cautious in assigning default fs_ paths | /dev/humancontroller | |
2017-02-07 | stop referencing the current working directory | /dev/humancontroller | |
remove Sys_GetCwd() | |||
2017-02-07 | stop embedding the architecture in the filenames of binaries and libraries; ↵ | /dev/humancontroller | |
change the library loader appropriately | |||
2017-02-07 | fix crashing when an fs_*path is relative, but does not have an initial "." ↵ | /dev/humancontroller | |
component (eg., fs_homepath = "dir1/dir2"), or when a path contains multiple consecutive separators (eg. "dir//file") | |||
2017-02-07 | fix some usages of abs(), part 3: potentially tool-changing changes | /dev/humancontroller | |
2017-02-07 | fix some usages of abs(), part 2: potentially gamelogic-changing changes | /dev/humancontroller | |
detected by Clang | |||
2017-02-07 | fix some usages of abs(), part 1: non-gamelogic-changing changes | /dev/humancontroller | |
detected by Clang changes in tr_main.c reviewed by SmileTheory | |||
2017-02-07 | fix some format specifiers in printf()-like function calls | /dev/humancontroller | |
2017-02-07 | fix usage of the specularScale variable | /dev/humancontroller | |
2017-02-07 | silence some MSVC warnings | /dev/humancontroller | |
2017-02-07 | silence a bunch of compiler warnings | /dev/humancontroller | |
2017-02-07 | include a modern, working MSVC solution | /dev/humancontroller | |
WRONG ! this is possibly outdated by now; also, it isn't complete | |||
2017-02-07 | fix compilation with MSVC | /dev/humancontroller | |
TODO: uhm, _snprintf()... WRONG ? | |||
2017-02-06 | MODERN(TM)ize the Makefile a bit | /dev/humancontroller | |
2017-02-06 | fix compilation without USE_CURL | /dev/humancontroller | |
2017-02-06 | use system libraries more properly; introduce a dependency on Minizip | /dev/humancontroller | |
remove the USE_LOCAL_HEADERS option (it was broken anyway) | |||
2017-02-06 | reserve (by default) the "dep" directory for the repository of dependencies ↵ | /dev/humancontroller | |
(system libraries) | |||
2017-02-06 | rearrange the build directory structure a bit | /dev/humancontroller | |
- do not use a BASEGAME subdirectory for intermediate (cgame/game/ui module) object files - place all final outputs (executables, libraries and VMs) in the "out" subdirectory of the build directory | |||
2017-02-06 | stop using profile/platform/architecture-specific build directories, just ↵ | /dev/humancontroller | |
use "bld" (by default) also update the .gitignore appropriately | |||
2017-02-06 | allow additional makefiles to be included via the new SETTINGS_MAKEFILES ↵ | /dev/humancontroller | |
variable; reference GNUmakefile.local instead of Makefile.local | |||
2017-02-06 | rename the Makefile to GNUmakefile | /dev/humancontroller | |
because it uses GNU Make extensions also update the .gitignore appropriately | |||
2017-02-06 | make the .gitignore more specific | /dev/humancontroller | |
2017-02-06 | remove the (non-working) MSVC solution, a bunch of scripts from the source ↵ | /dev/humancontroller | |
tree, and cruft from the .gitignore | |||
2017-01-26 | move the CC and GPL files to misc/ | /dev/humancontroller | |
2017-01-26 | remove ChangeLog and botlib | /dev/humancontroller | |
2017-01-26 | remove most asset and configuration files from the source tree | /dev/humancontroller | |
2017-01-26 | move menudef.h to src/ui/, update the include references appropriately | /dev/humancontroller | |
2017-01-26 | remove most libraries from the source tree | /dev/humancontroller | |
2016-04-09 | Merge branch 'master' into gpp | Tim Angus | |
2016-04-07 | Make it compile | Tim Angus | |
2016-04-07 | Merged ioq3 1f6703821f11be9c711c6ee42371ab290dd12776 | Tim Angus | |
2016-04-07 | OpenGL2: Some FBO cleanup, and add non-depth blur to blur shader. | SmileTheory | |
2016-04-07 | OpenGL2: Render metals as nonmetal on cubemaps, and some ComputeShaderColors ↵ | SmileTheory | |
cleanup. | |||
2016-04-07 | Remove incorrect documentation from q3a.service | Zack Middleton | |
rate, snaps, and cl_maxpackets cvars only affect client. | |||
2016-04-07 | OpenGL2: Improve cubemap outside error. | SmileTheory | |
2016-04-07 | Fix typo of SDL_Has3DNow() in Sys_GetProcessorFeatures() | Zack Middleton | |
2016-04-07 | Sys_GetProcessorFeatures() didn't check for 3DNow! or Altivec. | Ryan C. Gordon | |
2016-04-07 | OpenGL2: Fix horribly broken metallic shader. | SmileTheory | |
2016-04-07 | OpenGL2: Fix r_lightmap. | SmileTheory | |