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2007-03-21* prevent a crash when the particle system fills upTony J. White
2007-03-21* new 2D status bars for buildingsTony J. White
* spawns never show the ¨no power¨ icon since they don't need reactor/overmind * alien buildings that require the overmind to function will now show the "no power¨ icon when the overmind is down
2007-03-20* calling teamvotes would often cause strange client behaviour. CommonTony J. White
symptoms I've seen are: incorrect stage notifications drawing the wrong number of available build points broken plant models on niveus Surprisingly, there was no open bug report for this that I could find.
2007-03-16* (bug 2989) my last "stfu overmind" patch did just the opposite whenTony J. White
timelimit was infinite. Now it's tracked properly with level.overmindMuted instead of using the time hack.
2007-03-13* (bug 3052) fix issues with !ban and !namelog when multiple players have theTony J. White
same IP/GUID. Also give slot number precedence for !ban.
2007-03-03* (bug 3036) clear votes in G_ShutdownGame() in case map_restart was usedTony J. White
2007-03-03* in-game server browser: default to sorting by ping, refresh theTony J. White
server list automatically if the list is over 1 hour old or if there are no servers in the list
2007-03-03* (bug 2971) improved g_teamForceBalance checking (M. Kristall)Tony J. White
2007-03-03* (bug 3008) track when map and map_restart commands are added to the commandTony J. White
buffer with level.restarted. This prevents G_RunFrame() from running until the command is processed by the server code.
2007-03-03* (bug 2924) fix check for spectator following another spectator (M. Kristall)Tony J. White
2007-03-02* (bug 2989) stop the overmind's bitching about no eggs in sudden death tooTony J. White
2007-03-02* (bug 2965) remove color codes from G_LogPrintf() strings (M. Kristall)Tony J. White
2007-03-02* (bug 3043) adds cg_bounceParticles which defaults to 0 on all but theTony J. White
highest built-in graphic setting. When set to 0, particles don't use bounce off anything and therefore their movement doesn't require trace calls. This gives a significant frame rate boost in many situations.
2007-02-25* (bug 2658) windfly.wav and jumppad.wav removed from target_push andTony J. White
trigger_push * (bug 2658) added spawnflags 2 to misc_anim_model which will spawn the entitiy with the animation OFF * (bug 2658) if the "animations" loopFrames (param 3) of misc_anim_model is 0, then the animation will not loop, but it will make one pass through the animation each time the entity is used
2007-02-25* add support for "viewheight" and "crouchViewheight" elements to theTony J. White
class overrides config file
2007-02-19* (bug 3021) don't let building on top of existing structures override theTony J. White
unique test (kevlarman)
2007-02-13* (bug 3021) allow building "on top of" existing marked buildables whenTony J. White
using g_markDeconstruct. (kevlarman)
2007-02-10* (bug 2989) only let the overmind nag one time about needing spawns if thereTony J. White
are no builders.
2007-02-06* (bug 3020) put a 1 minute maximum on intermission time to prevent infiniteTony J. White
intermissions when only afk or malicious players are on the non-spec teams.
2007-01-19* rate limit the acknowledgment of gamestat messages in the master serverTony J. White
to prevent DoS
2007-01-03* (bug 2996) better support for using "!" commands when g_admin isTony J. White
disabled. * (bug 2973) account for the *BUILTIN* layout in the count returned by G_LayoutList() * !readconfig now clears all g_admin data properly even if there is an error reading or no g_admin data file is defined
2007-01-02* Update demo_protocolsTim Angus
2006-12-31* (bug 2954) g_admin commands can not be used from the server console evenTony J. White
if g_admin is not set to a file. This allows the !kick and !ban commands to work for the current game even if there is no g_admin data file. Updated vote cmds to always use !ban instead of clientkick.
2006-12-31* (bug 2973) added a special name for the map's built-in layout "*BUILTIN*"Tony J. White
so this can be named in the list of layouts to be selected from without having to create a .dat file for it.
2006-12-30* (bug 2952) Reverted trace origin to muzzle for goon pounceTim Angus
2006-12-30* (bug 2692) Stage report now shown when not spawnedTim Angus
2006-12-30* (bug 2960) Pain indication no longer displayed during intermissionTim Angus
* (bug 2858) Wrong collision mask allowing bad spawns * Adv Granger spit now slows players as it was always supposed to
2006-12-30* (bug 2973) allow '-' and '_' in layout names and check to make sure layoutsTony J. White
named in !map and !restart commands are valid names
2006-12-29* (bug 2973) support for multiple initial base layouts ( Risujin, vcxzet, tjw )Tony J. White
2006-12-29* Bump up protocol version numberTim Angus
2006-12-29* (bug 2935) Creep penetrating surfaces it shouldn'tTim Angus
2006-12-29* (bug 2828) Removal of hack for scaled up knockback on teslagenTim Angus
* (bug 2959) All looping sounds now stopped when downloading * (bug 2910) Removal of legacy Q3 cg_teamChat* stuff
2006-12-29* (bug 2926) Tesla range reduced to sphere, instead of cubeTim Angus
(Christophe Cavalaria <chris.cavalaria@free.fr>) * (bug 2786) Cleanup of error message display (Martin Doucha) * (bug 2787) Scroll-wheel support in list widgets (rasz)
2006-12-29* Move marked deconstruction variables into level_locals_tTim Angus
* Rename FinishSpawningBuildable
2006-12-29* Buildable destruction marking (via g_markDeconstruct)Tim Angus
* It's now impossible to destroy the last spawn * Start of a new client side buildable status display
2006-12-29* Clean up serverinfoTim Angus
2006-12-27* Hovel tutorial textTim Angus
2006-12-27* (bug 2937) fixed crash from cg_projectileNudge patch when using vm_cgame 0Tony J. White
2006-12-27* Fix for extended nomenclature resulting in slight server instabilityTony J. White
2006-12-20* (bug 2780) prevent another buy/sell bind which loses blaster (M. Kristall)Tony J. White
2006-12-20* (bug 2773) improved weapon/upgrade selection in human HUD (Dustin Howett)Tony J. White
2006-12-20* (bug 2903) remove the unlagged 1-server-frame rewind for missile testsTony J. White
2006-12-13* Added time til sudden death to game stateTim Angus
* Added "tagging" to game stats, so the stats for specific gameplay changes can be tracked
2006-12-13* (bug 2944) cg_drawClock addedTony J. White
2006-12-12* (bug 2954) when g_admin is enabled use !ban [ip] instead of !kick [slot]Tony J. White
on vote kicks. this is to deal with people disconnecting before the vote ends to avoid the temp ban and prevents an innocent from grabbing the slot only to be kicked when the vote ends. * fix duration parsing for the g_admin !ban command when time is in seconds
2006-12-12* (bug 2924) /follow cmd now accepts partial name match and improvedTony J. White
error messages. (M. Kristall)
2006-12-11* (bug 2812) limit team joining to once per client per second to preventTony J. White
cmd overflow by malicious clients
2006-12-11* (bug 2961) G_UnlaggedCalc() crash on map load when using .so instead of qvmTony J. White
2006-12-09* (bug 2903) Added g_unlagged. This is based on Neil Toronto's unlaggedTony J. White
project. Thanks to kevlarman and WolfWings for help with this implementation for Tremulous.
2006-12-09* (bug 2790) prevent a hovel from dying more than once.Tony J. White