Age | Commit message (Collapse) | Author |
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* Fix dumb typo left from debugging in last revision
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* Use WM cursor when running windowed and UI module has input
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* Fix indentation in crosshairs.shader
* remove some hopefully redundant cursordraw stuff
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their own attacks only
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* Some inconsequential tremsvn-diff-reduction
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* make SnapVector definition more msvc friendly
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* A (perhaps) finally fixed Item_Text_Wrap
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(foruses@gmail.com)
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* put back clientPersistant_t.savedCredits
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* credit for damage done is reset when a player/structure heals to full
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(Amanieu)
* Prevent the host player on a non-dedicated server from being disconnected
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upstream)
* the whitespace police strike again
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because it's not particularly useful after that point
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* Remove NSIS reference from Makefile
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+ IPv6
+ VoIP
+ Stereo rendering
+ Other minor stuff
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* compiler warning or something
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if there is one
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* Marauders can now jump off of sloped walls
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* (bug 3685) Second barricade pain animation never gets played
* (bug 3690) Suicides aren't cancelled when leaving/switching teams
* (bug 3700) weird effects when following a dying player
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Schwarz)
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* fix for spectators seeing their own credits instead of the player they are following
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* Re-order some buy messages to be more useful
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* s/G_SanitiseName/G_SanitiseString/
* s/trap_Printf/trap_Print/
* Change a few occurences of MAX_STRING_CHARS to MAX_NAME_LENGTH
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