Age | Commit message (Collapse) | Author | |
---|---|---|---|
2013-01-03 | * Remove unnecessary (and harmful) memset | Tim Angus | |
2013-01-03 | * Allow alternative weapon model to be used in 3rd person | Tim Angus | |
2013-01-03 | * Merge ioq3-r1464 | Tim Angus | |
* Use WM cursor when running windowed and UI module has input | |||
2013-01-03 | * Crosshairs dim when targeting teammates | Ben Millwood | |
* Fix indentation in crosshairs.shader * remove some hopefully redundant cursordraw stuff | |||
2013-01-03 | Fix server-side team voip check | Ben Millwood | |
2013-01-03 | * Experimental cg_voipTeamOnly handling on the server | Ben Millwood | |
2013-01-03 | * Merge ioq3-r1458 | Tim Angus | |
2013-01-03 | * ...and you, DevHC ¬_¬ | Tim Angus | |
2013-01-03 | * Your wish is my command, Amanieu | Tim Angus | |
2013-01-03 | * add cg_unlagged to allow clients to disable backward reconcilliation for ↵ | Roman Tetelman | |
their own attacks only | |||
2013-01-03 | * Delete some obsolete files related to squadmarking | Ben Millwood | |
* Some inconsequential tremsvn-diff-reduction | |||
2013-01-03 | * no more marauders on ice (fix for bug i introduced in r238) | Roman Tetelman | |
2013-01-03 | * marauder has a timeout after jumping before being able to walljump again | Roman Tetelman | |
* make SnapVector definition more msvc friendly | |||
2013-01-03 | More improvements to Item_Text_Wrap, although I'm not finished :( | Ben Millwood | |
2013-01-03 | * Some SnapVector nonsense | Ben Millwood | |
* A (perhaps) finally fixed Item_Text_Wrap | |||
2013-01-03 | * (bug 3742) BG_ParseCSVBuildableList uses wrong parse function | Tim Angus | |
(foruses@gmail.com) | |||
2013-01-03 | * revert part of r77 to allow clients to keep their credits | Roman Tetelman | |
* put back clientPersistant_t.savedCredits | |||
2013-01-03 | * fix for jump sometimes giving less height than intended (bug 3634) | Roman Tetelman | |
2013-01-03 | * players dying to structures no longer give full credit towards stages | Roman Tetelman | |
* credit for damage done is reset when a player/structure heals to full | |||
2013-01-03 | * (bug 3719) IP address fields in admin system are not large enough for IPv6 | M. Kristall | |
(Amanieu) * Prevent the host player on a non-dedicated server from being disconnected | |||
2013-01-03 | * mass driver no longer creates a particle when it hits something (same as ↵ | Roman Tetelman | |
upstream) * the whitespace police strike again | |||
2013-01-03 | Ensure non-walljumping classes can't walljump | Ben Millwood | |
2013-01-03 | Decreased marauder slash range. | Asa Kravets | |
2013-01-03 | Fix a couple of largely irrelevant compiler warnings | Ben Millwood | |
2013-01-03 | * trample stops after LEVEL4_TRAMPLE_DURATION - LEVEL4_TRAMPLE_CHARGE_MIN ↵ | Roman Tetelman | |
because it's not particularly useful after that point | |||
2013-01-03 | * Remove sv_rankings.c, which the ioq3 merge resurrected | Tim Angus | |
* Remove NSIS reference from Makefile | |||
2013-01-03 | * Merge ioq3-r1423 | Tim Angus | |
+ IPv6 + VoIP + Stereo rendering + Other minor stuff | |||
2013-01-03 | * Replace Item_Text_Wrap with a version that actually makes sense | Ben Millwood | |
* compiler warning or something | |||
2013-01-03 | * wide traces (most alien attacks) now prefer the target in the crosshairs ↵ | Roman Tetelman | |
if there is one | |||
2013-01-03 | fix stupid mistake to shut up compiler warning | Roman Tetelman | |
2013-01-03 | oops, no more walljumping on slanted floors | Roman Tetelman | |
2013-01-03 | Partially unrevert Risujin's walljump changes (r147): | Roman Tetelman | |
* Marauders can now jump off of sloped walls | |||
2013-01-03 | Un-merge bits of svn because they interfere with stickypsec (oops) | Ben Millwood | |
2013-01-03 | * Use BG_PrimaryWeapon() in G_ForceWeaponChange() to reduce code duplication | M. Kristall | |
2013-01-03 | * (bug 3690) Suicides aren't cancelled when leaving/switching teams (oops) | M. Kristall | |
2013-01-03 | * (bug 3658) flashing battlesuit in dying animation | M. Kristall | |
* (bug 3685) Second barricade pain animation never gets played * (bug 3690) Suicides aren't cancelled when leaving/switching teams * (bug 3700) weird effects when following a dying player | |||
2013-01-03 | Don't use some missiles' bounding boxes for colliding with the map | Ben Millwood | |
2013-01-03 | * (bug 3679) fix for stage triggers not working properly (Chris "Lakitu7" ↵ | Roman Tetelman | |
Schwarz) | |||
2013-01-03 | * more help updates | Roman Tetelman | |
* fix for spectators seeing their own credits instead of the player they are following | |||
2013-01-03 | * updated help | Roman Tetelman | |
2013-01-03 | * Adjust the error text for no BP based on markdeconstruct | Ben Millwood | |
* Re-order some buy messages to be more useful | |||
2013-01-03 | fix for trample's rate of charge depending on pitch | Roman Tetelman | |
2013-01-03 | * it is no longer possible to charge trample by walking into a wall | Roman Tetelman | |
2013-01-03 | * Experimental fix for the colour wrapping fail | Ben Millwood | |
2013-01-03 | * Attempt to fix the empty weapon switch bug | Ben Millwood | |
2013-01-03 | Correcting mess involving configs/ and overrides/ | Ben Millwood | |
2013-01-03 | * (bug 3673) Add boundary checking to G_SanitiseName() and G_DecolorString() | M. Kristall | |
* s/G_SanitiseName/G_SanitiseString/ * s/trap_Printf/trap_Print/ * Change a few occurences of MAX_STRING_CHARS to MAX_NAME_LENGTH | |||
2013-01-03 | * (bug 3631) Macro safety for MIN() and MAX() (Ben Millwood) | M. Kristall | |
* (bug 3645) Lag correction field in server info menus is always empty (Ben Millwood) * (bug 3653) stack corruption in G_SendGameStat() (/dev/humancontroller) * (bug 3662) Players who fall of the edge of the world can block the spawn queue (/dev/humancontroller) * Remove unused argument to G_ClientNumberFromString() * Remove unused variables in G_admin_setlevel() * Remove a number of superfluous va()s * Shut up erroneous warnings about uninitialized variables | |||
2013-01-03 | * Update README viewvc url | Ben Millwood | |
* Fix Lag Correction field in server info * Some other crap to reduce patch size | |||
2013-01-03 | * Revert risujin's colour fix since it's 'fixed' in SVN now | Ben Millwood | |
* Fix for controls menu bindings * Add and delete files that were added and deleted in tremulous SVN and I missed in the merge |