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zittrig-4
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The server software used for the Der Bunker Tremulous servers.
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Author
2013-01-03
* (bug 4525) Fix mark decon removing more buildables than necessary in some c...
Christopher Schwarz
2013-01-03
* Add some buffer safety for BG_ParseCSV*List() functions (/dev/humancontroller)
Christopher Schwarz
2013-01-03
* Three minor cleanups (/dev/humancontroller)
Christopher Schwarz
2013-01-03
* Fix OB1
M. Kristall
2013-01-03
* Whitespace
Christopher Schwarz
2013-01-03
* Oops I changed the wrong line in r2130 (/dev/humancontroller)
Christopher Schwarz
2013-01-03
* Fix revert BP queueing in TK cases, which I broke in r2929 (Rezyn)
Christopher Schwarz
2013-01-03
* Fix width of game column in serverbrowser (DevHC)
Christopher Schwarz
2013-01-03
* (bug 4885) Show teamkilled buildings as teamkilled in buildlog to different...
Christopher Schwarz
2013-01-03
* More efficiently check if players are targetted by a new ban
M. Kristall
2013-01-03
* Don't spam buildlog warning for console or spectators
M. Kristall
2013-01-03
* Prevent spawn is NULL by ignoring commands from connecting clients (Lakitu7)
M. Kristall
2013-01-03
* Merge ioq3-r1813
Tim Angus
2013-01-03
* Fix more wallwalk brokenness that only happens to linux users by applying t...
Christopher Schwarz
2013-01-03
* Fix a crash when banning by IP address and remove a couple redundant variables
M. Kristall
2013-01-03
* Fix float literal formatting
Tim Angus
2013-01-03
* Fix the "light bug" where wallwalking over small bumps on the ceiling (such...
Christopher Schwarz
2013-01-03
* Fix for the camera freaking out when a wallwalker gets too close to another...
Christopher Schwarz
2013-01-03
* (bug 4818) Do not queue BP from reactors when a reactor is built nearby (th...
Christopher Schwarz
2013-01-03
* (bug 3013) Add gametype column to server browser (Rezyn, with thanks to Jac...
Christopher Schwarz
2013-01-03
* Implement cg_staticDeathCam to disable moving the death camera when the kil...
Christopher Schwarz
2013-01-03
* (bug 4883) Fix ability to build 0-BP structures in SD if the blueprint is a...
Christopher Schwarz
2013-01-03
* Prevent color bleeding by default with admin search commands
M. Kristall
2013-01-03
* Do not enforce the teamchange timer when cheats are enabled (devmap)
Christopher Schwarz
2013-01-03
* Minor refactor (ban by IP address) that should have happened in revision 2106
M. Kristall
2013-01-03
* Allow mute and denybuild to target players who are no longer connected
M. Kristall
2013-01-03
* (bug 2929) Prevent buildable model and bbox from being too far from each ot...
Christopher Schwarz
2013-01-03
* (bug 4879) Prevent teamchanges for gameplay exploit reasons by enforcing a ...
Christopher Schwarz
2013-01-03
* Minor formatting change
M. Kristall
2013-01-03
* (bug 4684) Don't stop playing a demo when someone presses TAB etc. (Giulio ...
Christopher Schwarz
2013-01-03
* Print pause time in seconds instead of ms when unpaused
Christopher Schwarz
2013-01-03
* Refactor listadmins, namelog, and showbans to make then more consistent
M. Kristall
2013-01-03
* Refactor code handling player name matching
M. Kristall
2013-01-03
* g_disabled* cvars are used by ui but were not communicated to the client
M. Kristall
2013-01-03
* Oops, missed one
M. Kristall
2013-01-03
* Require IPv4 addresses to contain at least one . (use 192./8 instead of 192/8)
M. Kristall
2013-01-03
* Pointless refactor to reduce the number of ops
M. Kristall
2013-01-03
Nothing to see here
M. Kristall
2013-01-03
* Don't display location during intermission
Ben Millwood
2013-01-03
* adjustban 16 /16 would make ban #16 permanent
M. Kristall
2013-01-03
* (bug 4821) Silence logging of inconsequential admin commands
Christopher Schwarz
2013-01-03
* Fix revert when rewinding through replacement and removal of the same build...
John Ellis
2013-01-03
* More mild text rendering performance improvements
Tim Angus
2013-01-03
* Remove used limit parameter from UI_Text_[Width|Height]
Tim Angus
2013-01-03
* (bug #4541) Rewrite Item_Text_Wrap (again), to improve performance
Tim Angus
2013-01-03
* Sort admins and levels by descending level on readconfig
M. Kristall
2013-01-03
* Turns out CG_GetBindings is actually quite expensive
Tim Angus
2013-01-03
* (bug #4822) Added the missing bit from r2073
Tim Angus
2013-01-03
* De !-ify /pause in its error messages (thanks Celestial_Rage)
Christopher Schwarz
2013-01-03
* Don't want about unbalanced teams after ExitLevel
M. Kristall
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