Age | Commit message (Expand) | Author |
---|---|---|
2013-01-03 | * Move all non-source-code to assets directory | Tim Angus |
2013-01-03 | * MAX()/MIN() macros need to be wrapped in parenthesis to work as | Michael Levin |
2013-01-03 | * Damage regions are no longer included in non-locational damage | Michael Levin |
2013-01-03 | The new non-localized damage calculation method (based on Norfenstein's | Michael Levin |
2013-01-03 | Added shader/particle scripts to version control. | Michael Levin |