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path: root/src/cgame/cg_draw.c
AgeCommit message (Expand)Author
2003-08-02* Fixed bug where the inventory would turn red on low ammoTim Angus
2003-06-13* Code support for the "new" hudsTim Angus
2003-03-29* Rewrote the weapon loader to reference a set of weapon.cfg filesTim Angus
2003-03-26* Added CG_PLAYER_WEAPONICON ownerdraw at Jex's requestTim Angus
2003-02-27* Locational damage and armour actually work nowTim Angus
2003-02-14* Model precaching moved entirely to the client sideTim Angus
2003-02-03* Makefile edit to include menudef.h in ctagsTim Angus
2003-01-27* Fixed a stupid HUD bugTim Angus
2003-01-05* Various bits for the alien hudTim Angus
2002-12-02* Amendments to the hud drawing stuffTim Angus
2002-12-01* New ownerdraws for the alien hudTim Angus
2002-11-30* Various additions for the latest human hudTim Angus
2002-11-18* Tweakage of valuesTim Angus
2002-11-16* Fixed default hud drawingTim Angus
2002-10-07* Added light flare fading where central light source is occludedTim Angus
2002-09-23* Fixed build timer bugTim Angus
2002-09-23* Various changes for Jex's new hudTim Angus
2002-09-19* Health and stamina reflected by metersTim Angus
2002-09-10* Cleanup of cg_local.h and side-effectsTim Angus
2002-09-09* General tidy up and beautification of codeTim Angus
2002-09-03* Large purge of legacy Q3A codeTim Angus
2002-09-02* Bug fixes to TA consoleTim Angus
2002-08-30* Ownerdrawn TA based console :)Tim Angus
2002-08-13* Added ownerdrawn FPS, timer, snapshots and lagometerTim Angus
2002-08-08* Display of buildable health and power statusTim Angus
2002-07-29* ScoreboardTim Angus
2002-04-05Ownerdrawn weapon selectionTim Angus
2002-03-22Hud per class specified in bg_misc.c. Skin entry in class db now honouredTim Angus
2002-03-20Improved organ storingTim Angus
2002-02-18HUD uses non-prop fontTim Angus
2002-02-16Alien sense updates, among other thingsTim Angus
2002-02-09Booster. Alien SenseTim Angus
2002-01-26TA HUD stuffTim Angus
2002-01-19:retabTim Angus
2002-01-19TA Hud stuff mostly integratedTim Angus
2002-01-02Rudimentary staging code. Simplified building rules - they were over complexTim Angus
2001-12-30bg_itemlist is dead. YayTim Angus
2001-12-24Alien HovelTim Angus
2001-12-21After changing aliens->droids, changed droids->aliens *sigh*Tim Angus
2001-10-19License change to OSMLTim Angus
2001-09-25Added 2 experimental weaponsTim Angus
2001-09-06Random assorted stuffTim Angus
2001-08-19Buildable points now configurable via worldspawnTim Angus
2001-08-07Moved WW smoothing to client side. snarfed glibc acosTim Angus
2001-08-031.29h upgrade.. oooo particles heheheheheheTim Angus
2001-07-16STAT_ARMOR now deflection chanceTim Angus
2001-06-23Various tweaks and additions. Additive lights hacked in (pre-source 1.29 rele...Tim Angus
2001-06-21Upgrades now cost material.Tim Angus
2001-05-07No weapon handled better.Tim Angus
2001-04-01Added hivemind and associated infacstructureTim Angus