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path: root/src/cgame/cg_event.c
AgeCommit message (Collapse)Author
2002-09-02* Bug fixes to TA consoleTim Angus
* Implemented most of WP_GROUD_POUND
2002-08-28* Poison cloud WP_GRAB_CLAW_UPG server and client sideTim Angus
* Bug fixes to new wall walking code * Removed synced weapons * A few random bug fixes * Refactored and improved CG_LaunchSprite a little
2002-08-16* Emergency commit - fileserver dying :/Tim Angus
2002-08-13* Added ownerdrawn FPS, timer, snapshots and lagometerTim Angus
* Fixed bugs in selection after buying/selling upgrades
2002-08-06* More elaborate error messagesTim Angus
2002-07-29* ScoreboardTim Angus
* Level 1 class blob fire * Loading screen * "SPECTATOR" display uses TA UI * Buildable weapon delays * Display of build points on huds
2002-06-25Zap now seperate from TeslaTim Angus
2002-06-24Fancy teslagen effectsTim Angus
2002-06-24Integrated wolfenstein trails stuffTim Angus
2002-06-22Las Gun and Pain SawTim Angus
2002-06-21Weapon additions???Tim Angus
2002-03-20Improved organ storingTim Angus
2002-03-04Ownerdrawn error dialogsTim Angus
2002-03-04Organ bankTim Angus
2002-01-26Stepping filter for WWTim Angus
2002-01-04DCC dependanciesTim Angus
2002-01-02Rudimentary staging code. Simplified building rules - they were over complexTim Angus
2001-12-31Hovel updatesTim Angus
2001-12-30bg_itemlist is dead. YayTim Angus
2001-12-22Bug fixes to droid->alien conversion :)Tim Angus
2001-12-21After changing aliens->droids, changed droids->aliens *sigh*Tim Angus
2001-12-21New menus (including dynamic ones)Tim Angus
2001-12-17Added check for ceiling building. Fixed missing menu bugTim Angus
2001-10-19License change to OSMLTim Angus
2001-10-12Tesla Gen and effectsTim Angus
2001-09-25Added 2 experimental weaponsTim Angus
2001-09-19More integration of TA UI stuffTim Angus
2001-09-18Checkin after little rm -r tremulous/ accidentTim Angus
2001-09-18Switch to TA ui stuffTim Angus
2001-09-10Remains of bank, metal gibs for buildablesTim Angus
2001-09-07Destroy anims for alien stuffTim Angus
2001-09-07Only trigger buildable anims if idlingTim Angus
2001-08-18Buildable animation in a working stateTim Angus
2001-08-031.29h upgrade.. oooo particles heheheheheheTim Angus
2001-07-08Added more alt fire stuffTim Angus
2001-07-05Tweaks. Start of alt fire mechanismTim Angus
2001-07-03Finished new turrets, fixed a few bugs notably the ↵Tim Angus
freeze-when-shot-by-turret bug
2001-06-21Upgrades now cost material.Tim Angus
2001-06-16Restructured dynamic menu handlingTim Angus
2001-04-01Added hivemind and associated infacstructureTim Angus
2001-03-31Added to and reorganised menusTim Angus
2001-03-29Fixed a couple of power bugs. Implemented a client side power meter.Tim Angus
2001-03-25Power buildables more or less completeTim Angus
2001-03-23Added simple dialog boxes to build errorsTim Angus
2001-02-15Infesting getting fairly polished. Usual random bugfixes.Tim Angus
2001-02-05Significantly reogranised how class properties are propogated between ↵Tim Angus
client/server. Started on Droid infest mechanism.
2001-02-02Changed model precache system. A steaming pile of transnetwork bugfixes.Tim Angus
2001-01-27Ugh, haven't done this in weeks. Um. New creep system, half built new ↵Tim Angus
torchlight and the usual assortment of bug fixes.
2001-01-17Finished dmenu update. Stamina bug fixTim Angus
2001-01-15Half-done revamping defmenus; bug fixes;MCUTim Angus