Age | Commit message (Expand) | Author |
2001-08-17 | Animated map object entity | Tim Angus |
2001-08-15 | spriter now triggers on and off, couple of spawnflags | Tim Angus |
2001-08-15 | Added spriter - simple particle engine for mappers | Tim Angus |
2001-08-12 | Experimental view-skew limitation | Tim Angus |
2001-08-07 | Moved WW smoothing to client side. snarfed glibc acos | Tim Angus |
2001-08-03 | 1.29h upgrade.. oooo particles hehehehehehe | Tim Angus |
2001-07-25 | QVM based MP3 player :) | Tim Angus |
2001-07-13 | Saved a couple of STAT_ indices. Added the pounce and clawing weapon | Tim Angus |
2001-07-03 | Finished new turrets, fixed a few bugs notably the freeze-when-shot-by-turret... | Tim Angus |
2001-06-30 | Hopefully finally fixed precaching mechanism | Tim Angus |
2001-06-23 | Various tweaks and additions. Additive lights hacked in (pre-source 1.29 rele... | Tim Angus |
2001-04-27 | Abstracted the buildable renderer a bit and added preliminary animation routines | Tim Angus |
2001-03-28 | Refined power some more. An actual limit is present now. | Tim Angus |
2001-02-15 | Infesting getting fairly polished. Usual random bugfixes. | Tim Angus |
2001-01-30 | I can't remember | Tim Angus |
2001-01-27 | Ugh, haven't done this in weeks. Um. New creep system, half built new torchli... | Tim Angus |
2001-01-15 | Half-done revamping defmenus; bug fixes;MCU | Tim Angus |
2001-01-07 | license change | Tim Angus |
2001-01-03 | 1.27 upgrade | Tim Angus |
2001-01-03 | im making a right mess of this | Tim Angus |
2001-01-03 | 1.27 import | Tim Angus |