Age | Commit message (Expand) | Author |
2013-01-03 | * Parse IRC-like /me in chat text | Ben Millwood |
2013-01-03 | * Remove unnecessary counter argument to tinfo and scores since the number of | M. Kristall |
2013-01-03 | * Fix UI_Text_Paint_Limit() function, which was printing a max of one charact... | Christopher Schwarz |
2013-01-03 | * Don't show locations in teamchats during intermission | Christopher Schwarz |
2013-01-03 | * Add options in the ingame UI to callvote sudden_death and callvote nextmap ... | Christopher Schwarz |
2013-01-03 | * Use binary searching instead of linear searching for many static arrays | M. Kristall |
2013-01-03 | * (bug 2923) Add ability to have a "warmup" time where players cannot join a ... | Christopher Schwarz |
2013-01-03 | * Fix buffer problems in CG_Say preventing locations from showing | Christopher Schwarz |
2013-01-03 | * Various small style fixes/corrections/changes (Undeference, Timbo, benmachine) | Christopher Schwarz |
2013-01-03 | * (bug 4306) Fix display formatting between different types of chat text | Christopher Schwarz |
2013-01-03 | * (bug 2991) Add teamoverlay, an optional hud display showing names, health, ... | Christopher Schwarz |
2013-01-03 | * Move more things to cgame | M. Kristall |
2013-01-03 | * (bug #3836) Add [SV|trap]_SetConfigstringRestrictions which prevents some | Tim Angus |
2013-01-03 | * Massive refactor of voting code | M. Kristall |
2013-01-03 | Remove repeater overlap prevention code | Ben Millwood |
2013-01-03 | Zone BP updates, and a minor bug fix | Ben Millwood |
2013-01-03 | Zone BP | Ben Millwood |
2013-01-03 | * Use the MN_ system for team lock and player limit messages | Tim Angus |
2013-01-03 | * Various changes resulting from sanity checking against mgdev HEAD | Tim Angus |
2013-01-03 | * (bug 2803) Tighten some spelling/grammar/typos in various places (Phil Bord... | Christopher Schwarz |
2013-01-03 | BP Queuing system | Ben Millwood |
2013-01-03 | * Revert stagedowns (fixes #2) | Roman Tetelman |
2013-01-03 | * Fix compiler warning about G_FindOvermind | Ben Millwood |
2013-01-03 | * Use chat rather than print for adminchat server commands | Ben Millwood |
2013-01-03 | * make the enemy team lose a stage when you reach "stage 4" | Roman Tetelman |
2013-01-03 | * (bug 3379) !adjustban command to change reason and duration of bans (flag b) | M. Kristall |
2013-01-03 | * Range-check array indices in CG_ParseTeamInfo (Roman "kevlarman" Tetelman) | Ben Millwood |
2013-01-03 | * Adjust the error text for no BP based on markdeconstruct | Ben Millwood |
2013-01-03 | * Grammatical tweaks to menu messages | Ben Millwood |
2013-01-03 | * voice chat stuff (no, not like TeamSpeak) | Tony J. White |
2013-01-03 | * Replace reams of BG_Find* functions with: BG_Buildable, BG_Class, BG_Weapon, | Tim Angus |
2013-01-03 | * Merge clientSession_t::sessionTeam and clientSession_t::spectatorState | Tim Angus |
2013-01-03 | Credit based stages | Ben Millwood |
2013-01-03 | New build error and corresponding menu for attempted deconstruction of the la... | Ben Millwood |
2013-01-03 | MN_B_SURRENDER didn't seem to have a corresponding CG_Menu entry. Fixed. | Ben Millwood |
2013-01-03 | Put MN_H_NOENERGYAMMOHERE back. | Michael Levin |
2013-01-03 | * Lucifer Cannon projectile and bounding box shrunk a little to fit muzzle bo... | Michael Levin |
2013-01-03 | What's a weapo? | Ben Millwood |
2013-01-03 | * Adding cg_disable(Upgrade|Build|Command)Dialogs to give greater control ove... | Ben Millwood |
2013-01-03 | * Spawn queue displays ordinals ("You are 2nd in the spawn queue") | Michael Levin |
2013-01-03 | * Reworked the dialog code a bit, removed some redundancies | Michael Levin |
2013-01-03 | * oops, cg_disableWarningDialogs was eating the build/evolve menus, this shou... | Ben Millwood |
2013-01-03 | * Shut up some compiler warnings (but not all of them) | Ben Millwood |
2013-01-03 | * Renamed some enum stuff to be more descriptive | Ben Millwood |
2007-10-30 | * (bug 3384) Remove server side armoury refresh and replace with UI side | Tim Angus |
2007-09-25 | * Remove B_REMOVED_TOGGLEBIT, use ps->misc per player instead | Tim Angus |
2007-09-25 | * Remove more powerups stuff | Tim Angus |
2007-04-03 | * PCL_HUMAN_BSUIT is now a full fledged player class now. This means that the | Tony J. White |
2007-03-25 | * ingame menus redesigned | Tony J. White |
2007-03-20 | * calling teamvotes would often cause strange client behaviour. Common | Tony J. White |