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The server software used for the Der Bunker Tremulous servers.
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cg_servercmds.c
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Author
2003-10-10
* Wall jumping for chimera
Tim Angus
2003-09-03
* Ditched the Bank and Floatmine
Tim Angus
2003-09-03
* Added SURF_NOALIENBUILD and SURF_NOHUMANBUILD so that building can be
Tim Angus
2003-09-01
* Menus are now automatically closed upon death
Tim Angus
2003-08-31
* Changed the variable names pteam, pclass and pitem to be more descriptive
Tim Angus
2003-08-31
* Fixed hovel problems
Tim Angus
2003-08-15
* Prelim introduction of the blaster
Tim Angus
2003-08-12
* Bug fix to listbox reset feature
Tim Angus
2003-03-23
* Serverside menu triggering now uses server commands for increased reliability
Tim Angus
2003-02-08
* Renamed TAUIConsole -> CG_TAUIConsole
Tim Angus
2003-02-08
* Added utility function CG_DrawBoundingBox to um.. draw bounding boxes
Tim Angus
2002-09-10
* Cleanup of cg_local.h and side-effects
Tim Angus
2002-09-09
* General tidy up and beautification of code
Tim Angus
2002-09-03
* Large purge of legacy Q3A code
Tim Angus
2002-07-29
* Scoreboard
Tim Angus
2002-06-24
Integrated wolfenstein trails stuff
Tim Angus
2002-04-06
Staging announcements
Tim Angus
2002-01-02
Rudimentary staging code. Simplified building rules - they were over complex
Tim Angus
2001-10-19
License change to OSML
Tim Angus
2001-09-18
Switch to TA ui stuff
Tim Angus
2001-08-19
Buildable points now configurable via worldspawn
Tim Angus
2001-08-15
Added spriter - simple particle engine for mappers
Tim Angus
2001-08-03
1.29h upgrade.. oooo particles hehehehehehe
Tim Angus
2001-07-18
Fiddled alt fire a bit
Tim Angus
2001-03-28
Refined power some more. An actual limit is present now.
Tim Angus
2001-01-07
license change
Tim Angus
2001-01-03
1.27 upgrade
Tim Angus
2001-01-03
im making a right mess of this
Tim Angus
2001-01-03
1.27 import
Tim Angus