Age | Commit message (Collapse) | Author | |
---|---|---|---|
2013-01-03 | * Unregister commands advertised by the server when disconnecting | M. Kristall | |
Now that builtin commands can't be removed, this should be safe | |||
2013-01-03 | * Add ready-related text to cg_tutorial during intermission | Christopher Schwarz | |
2013-01-03 | * Silence some set-but-unused variable warnings. There are still more. Many ↵ | Christopher Schwarz | |
others will be handled in the next upstream merge. | |||
2013-01-03 | * (bug 4959) Merge ioq3 r1822, r1874 (/dev/humancontroller) | Christopher Schwarz | |
2013-01-03 | * (bug 5003) Improve implementation of cg_DrawSides, which is currently ↵ | Christopher Schwarz | |
unused (/dev/humancontroller) | |||
2013-01-03 | * (bug 5002) Color uncolored names white in the scoreboard to match behavior ↵ | Christopher Schwarz | |
elsewhere (/dev/humancontroller) | |||
2013-01-03 | * (bug 4996) Fix invalid configstring errors regarding locations in cgame. ↵ | Christopher Schwarz | |
(/dev/humancontroller) | |||
2013-01-03 | * Allow display of weapon/class/upgrade icons on scoreboard when using ↵ | Christopher Schwarz | |
noclip while spectating (thanks Teapot) | |||
2013-01-03 | * Silence dumb compiler warning | Christopher Schwarz | |
2013-01-03 | * Make weapon registration error reporting less touchy and more informative | Ben Millwood | |
2013-01-03 | * Show who received a private message and how to respond again | M. Kristall | |
2013-01-03 | * (bug 4908) Show BP from marked buildables on the HUD | Christopher Schwarz | |
2013-01-03 | * Cleanups to weapon/upgrade registration | Ben Millwood | |
2013-01-03 | * Small enhancements to tutorial text, including telling players to sell ↵ | Christopher Schwarz | |
their old weapon first at the armoury | |||
2013-01-03 | * Fix hud spectator text not displaying when using cg_stickyspec to follow a ↵ | Christopher Schwarz | |
player who is not spawned * Fix tutorial text from suggesting that a player spectating a teammate while dead can "return to free spectator mode" | |||
2013-01-03 | * Implement cg_staticDeathCam to disable moving the death camera when the ↵ | Christopher Schwarz | |
killer moves | |||
2013-01-03 | * (bug 2929) Prevent buildable model and bbox from being too far from each ↵ | Christopher Schwarz | |
other (glitch building). Thanks F50, gimhael. | |||
2013-01-03 | * (bug 4879) Prevent teamchanges for gameplay exploit reasons by enforcing a ↵ | Christopher Schwarz | |
30 second wait before you can change again | |||
2013-01-03 | * Don't display location during intermission | Ben Millwood | |
2013-01-03 | * Remove used limit parameter from UI_Text_[Width|Height] | Tim Angus | |
2013-01-03 | * Turns out CG_GetBindings is actually quite expensive | Tim Angus | |
2013-01-03 | * (bug #4822) Added the missing bit from r2073 | Tim Angus | |
2013-01-03 | * Fix teamoverlay support players mode for human team | Christopher Schwarz | |
2013-01-03 | * (bug 4817) Print cgame vote display on multiple lines | Christopher Schwarz | |
2013-01-03 | * (bug 4814) More options for teamoverlay in attempt to make it more useful | Christopher Schwarz | |
2013-01-03 | * (bug 4764) Fix occaisionally showing [0] for teammate health in crosshair ↵ | Christopher Schwarz | |
name text (thanks Kiwi) | |||
2013-01-03 | * (bug 4268) Disable vote bind instructions when tutorial mode is off | Christopher Schwarz | |
* (bug 4811) Fix colour bleed in vote reasons (Brian "Teapot" Shannon) * Decolour vote caller for consistency with the other vote elements | |||
2013-01-03 | * (bug 4760) Display Vote Caller (thanks Brian Teapot Shannon, msk, benmachine) | Christopher Schwarz | |
2013-01-03 | * Restore the 'should have run further' message when target == attacker | Ben Millwood | |
2013-01-03 | * Fix the fact that teamoverlay was being drawn above where the hud told it ↵ | Christopher Schwarz | |
to be, and it wasn't respecting the right-side bbox either. Make it valign in the center of its bbox. * Align columns of teamoverlay and pad/truncate where necessary * Default/GPP HUD: Move cg_tutorial down a little bit and also make it valign center. * Default/GPP HUD: Move teamoverlay down a little bit and set the scale to 0.85 | |||
2013-01-03 | * (bug 3960) Don't exec team configs when restarting cgame (e.g. vid_restart) | Ben Millwood | |
* Allow team configs to contain spaces | |||
2013-01-03 | * (bug 4575) CMD_CHEAT_TEAM gives the wrong error message (thanks Oops) | Ben Millwood | |
2013-01-03 | * (bug 4572) Better control over random particle displacement | Ben Millwood | |
(in part thanks to Who-[Soup]) | |||
2013-01-03 | * (bug 4562) Prevent colour leaking on unknown obituaries (thanks Oops) | Ben Millwood | |
2013-01-03 | * Prevent people from reconnecting so they can call more votes | M. Kristall | |
* Remove a few unused variables and an unused function | |||
2013-01-03 | * Generate "player renamed to ..." messages client-side | M. Kristall | |
2013-01-03 | * Separate namelog from admin | M. Kristall | |
* Client to namelog mapping * Merge mute, denybuild, ptr in namelog; remove ptr | |||
2013-01-03 | * Remove hovel | M. Kristall | |
* Require buildable names instead of buildnums in layouts | |||
2013-01-03 | * Add missing \n in a message | M. Kristall | |
2013-01-03 | * Refactor emoticon code | M. Kristall | |
* Remove some redundant code * Make an error non-fatal * Formatting fixes | |||
2013-01-03 | * Renamed MAX_STAMINA to STAMINA_MAX and moved to tremulous.h | Asa Kravets | |
2013-01-03 | * Case correction in a couple of dialogs | Ben Millwood | |
2013-01-03 | * Change FOV clamp so it's 90 horizontal degrees at 4:3 | Tim Angus | |
2013-01-03 | * Don't return an in-use trail system when no empty slot could be found | Ben Millwood | |
2013-01-03 | * Fix broken scoreboard | Tim Angus | |
2013-01-03 | * Update copyright notices | Tim Angus | |
2013-01-03 | * s/ITEM_TYPE_COMBO/ITEM_TYPE_CYCLE/ | Tim Angus | |
* Add ITEM_TYPE_COMBOBOX -- a proper combobox widget * Use ITEM_TYPE_COMBOBOX for video mode selection * General refactoring of the listbox code * Various other assorted tidy-ups | |||
2013-01-03 | * Indent wrapped chat lines to avoid potential imitation exploits | Tim Angus | |
2013-01-03 | * Remove the colours from the warmup warning | Tim Angus | |
2013-01-03 | * Server- and client-side tab completion for commands handled by the game module | M. Kristall | |
* Admin commands are just like all other commands now: no more ! ("!map" was renamed to "changemap" since "map" already exists) * Text in the chat ui beginning with / or \ is treated as a command unless ui_chatCommands = 0 (default 1) |