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The server software used for the Der Bunker Tremulous servers.
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cl_cin.c
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Author
2017-03-09
implement part 1 of the multi-protocol functionality: protocols
/dev/humancontroller
2017-03-09
do not close the console "from time to time"
/dev/humancontroller
2016-04-07
Make cinematic times be int like CL_ScaledMilliseconds
Zack Middleton
2015-03-17
Don't scale cinematic time by timescale twice
Zack Middleton
2014-06-17
Fix music studder in base sound when starting silent cinematics
Zack Middleton
2013-02-16
Update copyright notices
Tim Angus
2013-02-16
Remove the SMP renderer feature
Tim Angus
2013-01-10
Fixed some function name comments in cl_cin.c
Zack Middleton
2013-01-10
Modular rendering system. Patch by use.less01 This might break MSVC builds. I...
Thilo Schulz
2013-01-10
Bug 5094 - Code cleanup, patch by Zack Middleton and DevHC. Fixes unused-but-...
Thilo Schulz
2013-01-10
- Apply parts of Ben Millwood's target bitfield patch (#3787) - Fix Ryan's FI...
Thilo Schulz
2013-01-10
- Improve game_restart: * differing screen resolutions and network settings a...
Thilo Schulz
2013-01-03
* Merge ioq3-r1946
Tim Angus
2013-01-03
* Merge ioq3-r1813
Tim Angus
2013-01-03
* Update copyright notices
Tim Angus
2013-01-03
* Merge ioq3-r1498, by popular demand
Tim Angus
2013-01-03
* Merge ioq3-r1458
Tim Angus
2013-01-03
* Merge ioq3-r1423
Tim Angus
2007-09-05
* Merge of ioq3-r1163
Tim Angus
2006-04-24
* Removed some \n from server connection messages
Tim Angus
2006-04-16
* Merged ioq3-r708
Tim Angus
2005-12-10
* s/Quake III Arena source code/Tremulous/
Tim Angus
2005-12-10
* Copied ioq3 src to trunk
Tim Angus