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path: root/src/game/bg_pmove.c
AgeCommit message (Expand)Author
2013-01-03* (bug 4267) Fix ob1 in weapons code in pmove (/dev/humancontroller)Christopher Schwarz
2013-01-03* Fix more wallwalk brokenness that only happens to linux users by applying t...Christopher Schwarz
2013-01-03* Fix float literal formattingTim Angus
2013-01-03* Fix the "light bug" where wallwalking over small bumps on the ceiling (such...Christopher Schwarz
2013-01-03* Fix for the camera freaking out when a wallwalker gets too close to another...Christopher Schwarz
2013-01-03* Remove hovelM. Kristall
2013-01-03Gameplay changesAsa Kravets
2013-01-03* Update copyright noticesTim Angus
2013-01-03* Tutorial text no longer prints how to use a buildable if you aren't near a ...Christopher Schwarz
2013-01-03* Fix holding sprint while walking from allowing you to walk slightly faster ...Christopher Schwarz
2013-01-03* Stamina changes/fixes (kevlarman)Christopher Schwarz
2013-01-03* (bug 3961) Fix the taunt delay to no longer be cancelled by jumping. Note t...Christopher Schwarz
2013-01-03* Fix various fuck-ups introduced during the mergeTim Angus
2013-01-03Scrap PMF_TIME_KNOCKOFF so pm_flags fit in 16 bitsBen Millwood
2013-01-03Remove some unused codeBen Millwood
2013-01-03* fix #58, huge thanks to bob, wireddd, and khalsa for helping track down and...Roman Tetelman
2013-01-03Improve timing of weapon change feedbackBen Millwood
2013-01-03* weaken dodge whene slowed by creep/gas/spit (closes #73)Roman Tetelman
2013-01-03Fix crouch check on dodge (fixes #71)Ben Millwood
2013-01-03* make sprinting take stamina againRoman Tetelman
2013-01-03* separate dodge and sprint onto their own keys (dodge +button6, sprint +butt...Roman Tetelman
2013-01-03* remove extra landing friction from dodgeRoman Tetelman
2013-01-03* Restructure G_WideTrace a bitTim Angus
2013-01-03* Various changes resulting from sanity checking against mgdev HEADTim Angus
2013-01-03* Slight cleanup and futureproofing of r1164 (Timbo)Christopher Schwarz
2013-01-03* (bug 3734) Prevent exploitative use of roll axis by hacked clients (DevHC)Christopher Schwarz
2013-01-03* humans can no longer bunny hop right after dodgingRoman Tetelman
2013-01-03* fix for stamina sometimes being drained when sprinting and walking atRoman Tetelman
2013-01-03* Don't play EV_FALL_FAR sound if deadBen Millwood
2013-01-03* Fix compiler warning about G_FindOvermindBen Millwood
2013-01-03* Allow boosters to give poison within the first 30 seconds of the gameBen Millwood
2013-01-03* Remove SS_INFESTING and PM_SPINTERMISSION since they were not usedBen Millwood
2013-01-03 * Remove extra trailing newline from admin chat commands (oops)Ben Millwood
2013-01-03* no more marauders on ice (fix for bug i introduced in r238)Roman Tetelman
2013-01-03* marauder has a timeout after jumping before being able to walljump againRoman Tetelman
2013-01-03* fix for jump sometimes giving less height than intended (bug 3634)Roman Tetelman
2013-01-03Ensure non-walljumping classes can't walljumpBen Millwood
2013-01-03 * trample stops after LEVEL4_TRAMPLE_DURATION - LEVEL4_TRAMPLE_CHARGE_MIN be...Roman Tetelman
2013-01-03fix stupid mistake to shut up compiler warningRoman Tetelman
2013-01-03oops, no more walljumping on slanted floorsRoman Tetelman
2013-01-03Partially unrevert Risujin's walljump changes (r147):Roman Tetelman
2013-01-03fix for trample's rate of charge depending on pitchRoman Tetelman
2013-01-03 * it is no longer possible to charge trample by walking into a wallRoman Tetelman
2013-01-03 * Attempt to fix the empty weapon switch bugBen Millwood
2013-01-03 * Update README viewvc urlBen Millwood
2013-01-03 * Grammatical tweaks to menu messagesBen Millwood
2013-01-03* Replace reams of BG_Find* functions with: BG_Buildable, BG_Class, BG_Weapon,Tim Angus
2013-01-03* Merge clientSession_t::sessionTeam and clientSession_t::spectatorStateTim Angus
2013-01-03Balance changesAsa Kravets
2013-01-03* Basilisk animation policyTim Angus