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path: root/src/game/bg_public.h
AgeCommit message (Collapse)Author
2002-08-07* "deconstruct" command to destroy buildables without damageTim Angus
2002-07-29* ScoreboardTim Angus
* Level 1 class blob fire * Loading screen * "SPECTATOR" display uses TA UI * Buildable weapon delays * Display of build points on huds
2002-06-25Zap now seperate from TeslaTim Angus
2002-06-24Better off3u directzapTim Angus
2002-06-24Integrated wolfenstein trails stuffTim Angus
2002-06-22Las Gun and Pain SawTim Angus
2002-06-21Weapon additions???Tim Angus
2002-04-04New jetpackTim Angus
2002-04-01Partial infopanes implementationTim Angus
2002-03-26LEs now zsorted. Tweaks to flamer effectTim Angus
2002-03-25Ammo upgrade packagesTim Angus
2002-03-25Client side flamer effectsTim Angus
2002-03-22Hud per class specified in bg_misc.c. Skin entry in class db now honouredTim Angus
2002-03-20Improved organ storingTim Angus
2002-03-04The real bugfix to cg_wwFollow not being persistantTim Angus
2002-03-04Organ bankTim Angus
2002-02-17Added cg_wwFollow and fixed a subtle bug in the processTim Angus
2002-02-16Alien sense updates, among other thingsTim Angus
2002-02-09Booster. Alien SenseTim Angus
2002-01-27Instant credits for humans. Corpse's now disappear and change ownership over ↵Tim Angus
time.
2002-01-26Stepping filter for WWTim Angus
2002-01-13Staging transitions. Battpack. Half jetpackTim Angus
2002-01-09Mucking around with the flamerTim Angus
2002-01-09A bunch of stuffTim Angus
2002-01-06Purged some more weapons code.Tim Angus
2002-01-04DCC dependanciesTim Angus
2002-01-02Rudimentary staging code. Simplified building rules - they were over complexTim Angus
2001-12-31Hovel updatesTim Angus
2001-12-30bg_itemlist is dead. YayTim Angus
2001-12-24BoosterTim Angus
2001-12-24Alien HovelTim Angus
2001-12-22Bug fixes to droid->alien conversion :)Tim Angus
2001-12-21After changing aliens->droids, changed droids->aliens *sigh*Tim Angus
2001-12-21More of the menus are dynamically sourcedTim Angus
2001-12-18Got rid of bg_itemlist buildables. Refactored buildable spawningTim Angus
2001-12-17Added check for ceiling building. Fixed missing menu bugTim Angus
2001-11-18Changes to building code to facilitate WW builderTim Angus
2001-10-19License change to OSMLTim Angus
2001-10-17Starcraft style building inprogressTim Angus
2001-10-12Tesla Gen and effectsTim Angus
2001-10-07Random disorganised edits over freshers week :)Tim Angus
2001-09-25Added 2 experimental weaponsTim Angus
2001-09-23Random tweaksTim Angus
2001-09-19More integration of TA UI stuffTim Angus
2001-09-15Trapper tweaksTim Angus
2001-09-15Trapper buildable. Other fixes/tweaksTim Angus
2001-09-10Remains of bank, metal gibs for buildablesTim Angus
2001-09-09Remains of medistation, beginnings of bankTim Angus
2001-09-09Added skeleton medistationTim Angus
2001-09-09Added dccTim Angus