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The server software used for the Der Bunker Tremulous servers.
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bg_public.h
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Author
2001-12-17
Added check for ceiling building. Fixed missing menu bug
Tim Angus
2001-11-18
Changes to building code to facilitate WW builder
Tim Angus
2001-10-19
License change to OSML
Tim Angus
2001-10-17
Starcraft style building inprogress
Tim Angus
2001-10-12
Tesla Gen and effects
Tim Angus
2001-10-07
Random disorganised edits over freshers week :)
Tim Angus
2001-09-25
Added 2 experimental weapons
Tim Angus
2001-09-23
Random tweaks
Tim Angus
2001-09-19
More integration of TA UI stuff
Tim Angus
2001-09-15
Trapper tweaks
Tim Angus
2001-09-15
Trapper buildable. Other fixes/tweaks
Tim Angus
2001-09-10
Remains of bank, metal gibs for buildables
Tim Angus
2001-09-09
Remains of medistation, beginnings of bank
Tim Angus
2001-09-09
Added skeleton medistation
Tim Angus
2001-09-09
Added dcc
Tim Angus
2001-09-06
Random assorted stuff
Tim Angus
2001-08-28
Ceiling eggs
Tim Angus
2001-08-26
Added extra build weapons
Tim Angus
2001-08-25
Stupid fix
Tim Angus
2001-08-25
Generalised building more
Tim Angus
2001-08-25
Float mines
Tim Angus
2001-08-22
Lens flares :)
Tim Angus
2001-08-19
Buildable points now configurable via worldspawn
Tim Angus
2001-08-18
Buildable animation in a working state
Tim Angus
2001-08-17
Animated map object entity
Tim Angus
2001-08-15
spriter now triggers on and off, couple of spawnflags
Tim Angus
2001-08-15
Added spriter - simple particle engine for mappers
Tim Angus
2001-08-12
Preliminary buildable animation list
Tim Angus
2001-08-07
Moved WW smoothing to client side. snarfed glibc acos
Tim Angus
2001-08-06
FINALLY fixed wall walking to handle the general case properly
Tim Angus
2001-08-03
1.29h upgrade.. oooo particles hehehehehehe
Tim Angus
2001-07-28
Saw blade launcher
Tim Angus
2001-07-25
QVM based MP3 player :)
Tim Angus
2001-07-13
Saved a couple of STAT_ indices. Added the pounce and clawing weapon
Tim Angus
2001-07-10
Mechanism for locking players in place (for grab weapon)
Tim Angus
2001-07-08
Added more alt fire stuff
Tim Angus
2001-07-05
Tweaks. Start of alt fire mechanism
Tim Angus
2001-07-03
Some restructuring to g_buildable.c and bg_misc.c. Commented g_buildable.c a ↵
Tim Angus
bit better
2001-07-02
Added remaining human turret types
Tim Angus
2001-06-30
Hopefully finally fixed precaching mechanism
Tim Angus
2001-06-30
Partially implemented poisoning
Tim Angus
2001-06-30
Fiddled WP_VENOM to auto attack
Tim Angus
2001-06-23
Various tweaks and additions. Additive lights hacked in (pre-source 1.29 ↵
Tim Angus
release)
2001-06-21
Upgrades now cost material.
Tim Angus
2001-06-20
Partially finished human economy
Tim Angus
2001-06-16
Restructured dynamic menu handling
Tim Angus
2001-05-06
More work on the slot system. Generalised the weapon buy function. Added a ↵
Tim Angus
sell function.
2001-05-04
Start of a system to limit the upgrades/weapons humans carry at once. ↵
Tim Angus
Henceforth the 'slot system'
2001-04-27
Abstracted the buildable renderer a bit and added preliminary animation routines
Tim Angus
2001-04-01
Added hivemind and associated infacstructure
Tim Angus
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