Age | Commit message (Expand) | Author |
2006-01-18 | * Added BG_FindUsableForUpgrade | Tim Angus |
2006-01-12 | * Increase boost time to 30 seconds from 20 seconds | Tim Angus |
2006-01-12 | * Fixed lcannon charge storage exploit | Tim Angus |
2005-12-28 | * Added master server to source, based on dpmaster | Tim Angus |
2005-12-11 | * Added trap_FS_GetFileList to cgame, so it's not longer necessary to hack | Tim Angus |
2005-12-10 | * s/Quake III Arena source code/Tremulous/ | Tim Angus |
2005-12-10 | * Move the game source from mod/src/ to src/ | Tim Angus |
2005-12-10 | * Moved existing src directory out the way whilst I merge ioq3 | Tim Angus |
2005-12-08 | * Reduced Dragoon pounce range to 64 from 96 | Tim Angus |
2005-11-29 | * Lowered steptime for spectator | Tim Angus |
2005-11-20 | * Abstract attachment system | Tim Angus |
2005-10-03 | * Removed jump pad code (and associated media loading) | Tim Angus |
2005-09-02 | * Added option for changing whether or not the wallwalk control is a toggle o... | Tim Angus |
2005-09-01 | * Reworked how weapon changes are performed, fixing bugs in the process | Tim Angus |
2005-08-31 | * Reimplemented how buildables play damage sounds to not use the event system | Tim Angus |
2005-08-10 | * Fixed a last minute bug that allowed evolution after death | Tim Angus |
2005-07-21 | * Change death by dragoon obituary from "clawed" to "chomped" | Tim Angus |
2005-07-19 | * Added a sound to buying ammo | Tim Angus |
2005-07-18 | * Added a mechanism to buildable overrides to change model scale | Tim Angus |
2005-07-18 | * Repeater is now free | Tim Angus |
2005-07-14 | * "sell weapons" now respects the build timer | Tim Angus |
2005-07-03 | * Removed misc_spriter from the source | Tim Angus |
2005-06-05 | * Added flashing alien icon if already at maximum class | Tim Angus |
2005-01-31 | * An overmind is now required for aliens to upgrade | Tim Angus |
2005-01-15 | * Added a missing declaration | Tim Angus |
2004-10-17 | * Gave some of the shared functions more sensible names | Tim Angus |
2004-07-28 | * Most of the changes in the forum thread "Shake up" | Tim Angus |
2004-05-29 | * Added code to report number of spawns remaining when spawning | Tim Angus |
2004-05-01 | * A plethora of assorted fiddles | Tim Angus |
2004-03-28 | * Fixed bug where upgraded chimera's electrical attack sometimes didn't work | Tim Angus |
2004-03-18 | * Added trigger_stage entity which is fired on stage transitions | Tim Angus |
2004-03-18 | * Possibly fixed the scoreboard not updating | Tim Angus |
2004-03-15 | * Added knockback scaling | Tim Angus |
2004-03-03 | * Fixed chasecam engagement bug | Tim Angus |
2004-02-29 | * Added zoom function to weapons | Tim Angus |
2004-02-28 | * Added missing \n after server speech | Tim Angus |
2004-02-14 | * Fixed vieworg leaving PVS on death for classes with small BBOX | Tim Angus |
2004-02-01 | * Added an extra sanity check to evolution tracing after a "void" report | Tim Angus |
2004-01-31 | * lcannon blast radius is more sane | Tim Angus |
2004-01-30 | * Wall walking models now smoothly move over transitions | Tim Angus |
2004-01-19 | * Forced a weapon change when buying a weapon | Tim Angus |
2004-01-12 | * Poison now does 30 damage max | Tim Angus |
2004-01-11 | * Sorted out hydra gas screwups | Tim Angus |
2004-01-09 | * Custom footsteps and disabled footsteps added to animation.cfg parseage | Tim Angus |
2004-01-07 | * Moved slowblob to advanced builder | Tim Angus |
2004-01-05 | * Added shotgun | Tim Angus |
2004-01-04 | * Rather serious remote client particle system bug fixed | Tim Angus |
2003-12-24 | * Added a creep projection under a locked human | Tim Angus |
2003-12-21 | * Added a means of overriding class and buildable media settings via cfg file | Tim Angus |
2003-10-16 | * Added EV_FALLING to trigger the *falling1.wav sound | Tim Angus |