summaryrefslogtreecommitdiff
path: root/src/game/g_cmds.c
AgeCommit message (Expand)Author
2013-01-03* Add a EndVote: line to games.log for showing vote results (Rezyn)Christopher Schwarz
2013-01-03* Fix votes failing when they shouldn't (Rezyn)Christopher Schwarz
2013-01-03* Update copyright noticesTim Angus
2013-01-03* Fix a bug in listmaps (Rezyn)Christopher Schwarz
2013-01-03* Fix for listmaps command misbehaving when searching for something that retu...Christopher Schwarz
2013-01-03* Add /listmaps command so people can stop guessing when they're trying to do...Christopher Schwarz
2013-01-03* Server- and client-side tab completion for commands handled by the game moduleM. Kristall
2013-01-03* Fix ability to mark the last spawn for deconstruction (Rezyn)Christopher Schwarz
2013-01-03* Parse IRC-like /me in chat textBen Millwood
2013-01-03* Prevent new votes from preventing previous votes from executingM. Kristall
2013-01-03* "follownext" should not have been removed (in r1829)M. Kristall
2013-01-03* Remove unnecessary counter argument to tinfo and scores since the number ofM. Kristall
2013-01-03* Don't show locations in teamchats during intermissionChristopher Schwarz
2013-01-03* Fix a couple typos in sudden death votes, including one that allowed a secondM. Kristall
2013-01-03(bug 3545) Maintain velocity when evolving (Ben Millwood)Christopher Schwarz
2013-01-03* Minor fixes for revision 1829M. Kristall
2013-01-03* Use binary searching instead of linear searching for many static arraysM. Kristall
2013-01-03* (bug 2923) Add ability to have a "warmup" time where players cannot join a ...Christopher Schwarz
2013-01-03* say_area can only be used while aliveBen Millwood
2013-01-03* Fix wonky say text field behavior when you press insert (Rezyn)Christopher Schwarz
2013-01-03* Fix most votes not executingM. Kristall
2013-01-03* (bug 4306) Fix display formatting between different types of chat textChristopher Schwarz
2013-01-03* Move more things to cgameM. Kristall
2013-01-03* (bug 4301) Clear decon markers when entering sudden death (Rezyn)Christopher Schwarz
2013-01-03* Fix adding to the build timer when deconstructing with g_markdeconstruct 0 ...Christopher Schwarz
2013-01-03* (bug #3836) Add [SV|trap]_SetConfigstringRestrictions which prevents someTim Angus
2013-01-03* Massive refactor of voting codeM. Kristall
2013-01-03* (bug 3194) potential log ambiguities (requires log parser updates)M. Kristall
2013-01-03* (Bug 3274) Disallow names that are difficult to ban (thanks msk)Christopher Schwarz
2013-01-03* Remove many unused cvars that don't do anythingChristopher Schwarz
2013-01-03* Remove tell, tell_target, tell_attacker. Depreciated by /mChristopher Schwarz
2013-01-03Fix missing build errors (thanks gimhael)Ben Millwood
2013-01-03* fix some more credit copying issuesRoman Tetelman
2013-01-03* store credits in pers.credit instead of ps.stats[ PERS_CREDIT ]Roman Tetelman
2013-01-03* make poison cloud disorientation start/end more smoothlyRoman Tetelman
2013-01-03chomp a warningBen Millwood
2013-01-03Simplify some power handling codeBen Millwood
2013-01-03* Increase repeater cost from 2 to 4Ben Millwood
2013-01-03Remove repeater overlap prevention codeBen Millwood
2013-01-03Reduce redundancy in Cmd_Build_fBen Millwood
2013-01-03add cg_disableBlueprintErrors and un-cvarize g_humanRepeaterAllowOverlapBen Millwood
2013-01-03Ignore unpowered buildables when checking if too close to the enemy and remov...Ben Millwood
2013-01-03/give funds should accept non-integral argumentsBen Millwood
2013-01-03* Prevent spectating a player while alive (thanks Byron Johnson)Christopher Schwarz
2013-01-03* Restructure G_WideTrace a bitTim Angus
2013-01-03* Use the MN_ system for team lock and player limit messagesTim Angus
2013-01-03* s/G_TriggerMenu2/G_TriggerMenuArgs/Tim Angus
2013-01-03* Various changes resulting from sanity checking against mgdev HEADTim Angus
2013-01-03* Move some code aroundM. Kristall
2013-01-03* (bug 4037) cgame forgets to close buildstat.cfgM. Kristall