Age | Commit message (Expand) | Author |
2013-01-03 | * Fix alien builders not receiving score when tremded is running in vm_game=0... | Christopher Schwarz |
2013-01-03 | * Exempt MOD_NOCREEP and MOD_REPLACE from being affected by g_friendlyBuildab... | Christopher Schwarz |
2013-01-03 | * Queue BP according to the proportion of damage that came from not-friendly-... | Christopher Schwarz |
2013-01-03 | * Revert revision 1996, which removed a feature which "looked like an obvious | M. Kristall |
2013-01-03 | * (bug 3243) /notarget cheat extended to buildables (thanks benmachine) | Christopher Schwarz |
2013-01-03 | * Fix incorrect entitynum logged in destructions by <world> (thanks Rezyn) | Christopher Schwarz |
2013-01-03 | * Do not separately log fake destructions of marked structures (from r1961) | M. Kristall |
2013-01-03 | * Log non-client entity numbers in Die | M. Kristall |
2013-01-03 | * Update copyright notices | Tim Angus |
2013-01-03 | * Stop using numeric constants in logs because they are unreliable (log parsers | M. Kristall |
2013-01-03 | * More consistency in build/decon message colorcodes | Christopher Schwarz |
2013-01-03 | * (bug 2923) Add ability to have a "warmup" time where players cannot join a ... | Christopher Schwarz |
2013-01-03 | * Report source file in some error messages | Ben Millwood |
2013-01-03 | * (bug 3640) Don't close all client menus upon death because it annoys the cr... | Christopher Schwarz |
2013-01-03 | * (bug 4298) Fix decon messages, add build messages | Christopher Schwarz |
2013-01-03 | * Fix adding to the build timer when deconstructing with g_markdeconstruct 0 ... | Christopher Schwarz |
2013-01-03 | * (bug 3391) FF Cvar cleanup | Christopher Schwarz |
2013-01-03 | * (bug 3345) Cap knockback damage from falling, so that humans no longer 'bou... | Christopher Schwarz |
2013-01-03 | * Fix ordinals in spawn queue to not display 21th, 22th, 23th etc. | M. Kristall |
2013-01-03 | * Fix various fuck-ups introduced during the merge | Tim Angus |
2013-01-03 | * bring back camper credits | Roman Tetelman |
2013-01-03 | * Restructure G_WideTrace a bit | Tim Angus |
2013-01-03 | * Various changes resulting from sanity checking against mgdev HEAD | Tim Angus |
2013-01-03 | * Remove some redundant code introduced at some point during the merge | Tim Angus |
2013-01-03 | * score from buildable killes *= 2 | Christopher Schwarz |
2013-01-03 | * Scoreboard revamp as per issue 31 | Christopher Schwarz |
2013-01-03 | * Make dead cam follow the killer's movements instead of just looking at wher... | Christopher Schwarz |
2013-01-03 | Smooth regeneration | Ben Millwood |
2013-01-03 | * Oops, forgot to fix the indenting on the previous commit | Christopher Schwarz |
2013-01-03 | * (bug 2980) Add g_dretchPunt setting to punt dretches out of the way of team... | Christopher Schwarz |
2013-01-03 | * s/MOD_UNKNOWN/MOD_DECONSTRUCT/ | Roman Tetelman |
2013-01-03 | * (bug 2965) Strip colour codes from log messages (Ben Millwood) | M. Kristall |
2013-01-03 | * players dying to structures no longer give full credit towards stages | Roman Tetelman |
2013-01-03 | * (bug 3658) flashing battlesuit in dying animation | M. Kristall |
2013-01-03 | * (bug 3631) Macro safety for MIN() and MAX() (Ben Millwood) | M. Kristall |
2013-01-03 | * Replace reams of BG_Find* functions with: BG_Buildable, BG_Class, BG_Weapon, | Tim Angus |
2013-01-03 | * Merge clientSession_t::sessionTeam and clientSession_t::spectatorState | Tim Angus |
2013-01-03 | * cg_printDuplicate changed to cg_noPrintDuplicate (i.e.now defaults to 1.1 b... | Ben Millwood |
2013-01-03 | Credit based stages | Ben Millwood |
2013-01-03 | * Removal of now-redundant Makefile stuff | Ben Millwood |
2013-01-03 | * (bug 3057) Granger breaks under certain conditions (Risujin) | M. Kristall |
2013-01-03 | * Lucifer cannon projectile a little bigger with charge | Michael Levin |
2013-01-03 | * Gave Painsaw a crappy looking crosshair | Michael Levin |
2013-01-03 | Server logs look weird with MOD_SUICIDE listed as method of death for buildab... | Michael Levin |
2013-01-03 | * Spawn queue displays ordinals ("You are 2nd in the spawn queue") | Michael Levin |
2013-01-03 | Shut up compiler warnings (and possible bugfix) | Ben Millwood |
2013-01-03 | * Mass Driver will only shoot through players and buildables | Michael Levin |
2013-01-03 | * Per Lakitu7's suggestion, changed spectator bounding box to match the dretc... | Michael Levin |
2013-01-03 | Point damage modifiers were not being detected correctly because hit angles w... | Michael Levin |
2013-01-03 | * MAX()/MIN() macros need to be wrapped in parenthesis to work as | Michael Levin |