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path: root/src/game/g_local.h
AgeCommit message (Expand)Author
2007-04-27* (bug 2958) new function G_LeaveTeam() takes care of cancelling out a player'sTony J. White
2007-04-25* (bug 2970) fix player counting in relation to team and voting eligibilityTony J. White
2007-03-25* ingame menus redesignedTony J. White
2007-03-16* (bug 2989) my last "stfu overmind" patch did just the opposite whenTony J. White
2006-12-29* (bug 2973) support for multiple initial base layouts ( Risujin, vcxzet, tjw )Tony J. White
2006-12-29* Move marked deconstruction variables into level_locals_tTim Angus
2006-12-29* Buildable destruction marking (via g_markDeconstruct)Tim Angus
2006-12-09* (bug 2903) Added g_unlagged. This is based on Neil Toronto's unlaggedTony J. White
2006-11-29* Functionalise testing for sudden deathTim Angus
2006-10-30* (bug 2894) automatic shoving of teammates on collision. set g_shove to aTony J. White
2006-10-23* (bug 2842) adds g_privateMessages (/m and /mt commands)Tony J. White
2006-09-28* (bugs 2677, 2849) SPECTATOR_FOLLOW mode would give the spectating clientTony J. White
2006-09-14* (bug 2666) G_MapConfigs() would try to execute the .cfg for the map that wasTony J. White
2006-09-14* (bug 2849) having a qboolean array in the level_locals_t struct seemed toTony J. White
2006-09-05Bug 2849Tony J. White
2006-07-31* tjw's spiffy admin system (tjw, obviously)Tim Angus
2006-07-31* Fix to ClientSpawn: spawn is NULL bug #2732 (tjw)Tim Angus
2006-07-31* Phil Bordelon's g_chatTeamPrefix patchTim Angus
2006-07-02* Obituaries that indicate team kills (tjw)Tim Angus
2006-06-17* Disallow name changes more frequently than once every 5 seconds (by default)Tim Angus
2006-06-10* Fix to worldspawn defaults bugTim Angus
2006-05-16* Patches from bugs:Tim Angus
2006-05-16* Removal of bot codeTim Angus
2006-04-24* Limit on number of times votes can be called, defaulting to 5 (from tjw)Tim Angus
2006-04-24* No really, I know CTim Angus
2006-04-24* Removed some \n from server connection messagesTim Angus
2006-04-22* Per team friendly fire settings (from tjw)Tim Angus
2006-04-15* Lucifer cannon exploit fix (R1CH)Tim Angus
2006-04-09* Removed CS_SCORE? config strings -- they were unusedTim Angus
2006-01-20* Master server now logs version and renderer stringsTim Angus
2006-01-18* Added BG_FindUsableForUpgradeTim Angus
2005-12-28* Added master server to source, based on dpmasterTim Angus
2005-12-10* s/Quake III Arena source code/Tremulous/Tim Angus
2005-12-10* Move the game source from mod/src/ to src/Tim Angus
2005-12-10* Moved existing src directory out the way whilst I merge ioq3Tim Angus
2005-12-08* Merged in a bunch of game side fixed from ioq3Tim Angus
2005-12-08* Reduced Dragoon pounce range to 64 from 96Tim Angus
2005-12-02* Added target_alien_win and target_human_winTim Angus
2005-11-29* Lowered steptime for spectatorTim Angus
2005-10-16* Extended STATS report to include the times when stages changeTim Angus
2005-10-03* Removed jump pad code (and associated media loading)Tim Angus
2005-09-04* Fixed Medkit usable after death bugTim Angus
2005-09-01* Reworked how weapon changes are performed, fixing bugs in the processTim Angus
2005-08-31* Reimplemented how buildables play damage sounds to not use the event systemTim Angus
2005-08-06* Free frags are no longer awarded after the sudden death timeTim Angus
2005-08-06* Reverted to non-interruptable level 1 grabTim Angus
2005-07-31* Removed anticamp codeTim Angus
2005-07-18* Repeater is now freeTim Angus
2005-07-17* Plugged the "sell and buy gets you full ammo" exploitTim Angus
2005-07-02* Turrets can now be grabbed by lev1s, which slows them downTim Angus