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path: root/src/game/g_main.c
AgeCommit message (Expand)Author
2017-03-09refactor stuff/dev/humancontroller
2017-03-09use standard time representation/dev/humancontroller
2017-03-09implement the range marker functionality, use it to create buildable range ma.../dev/humancontroller
2017-03-09allow maps to override buildpoint limits/dev/humancontroller
2017-03-09ensure that ent->classname is always non-null (for entity numbers up to level.../dev/humancontroller
2017-03-09refactor stuff/dev/humancontroller
2017-03-09remove some redundant statements/dev/humancontroller
2017-03-09fix trigger_stage activation upon stage jumps/dev/humancontroller
2017-03-09stop embedding/displaying version information in various cases/dev/humancontroller
2017-03-09do not publish gamestats/dev/humancontroller
2015-06-08merge some changes from the old "gpp" branch: edit version tags and the set t.../dev/humancontroller
2013-02-16Update copyright noticesTim Angus
2013-01-12Fix a bunch of warningsTim Angus
2013-01-03* Fix a bunch of variable set but not used warningsM. Kristall
2013-01-03* (bug 5000) refactor: use ARRAY_LEN; remove undefined functions; more size_tM. Kristall
2013-01-03* Allow joining teams during warmupM. Kristall
2013-01-03* (bug 4998) Alternate fix for r2211 (/dev/humancontroller)Christopher Schwarz
2013-01-03* (bug 5001) Fix repeater BP queueing, build them with full BP available (/de...Christopher Schwarz
2013-01-03* (bug 5007) Minor improvements to target_*_win for better behavior in edge c...Christopher Schwarz
2013-01-03* g_disabled* cvars should not persistM. Kristall
2013-01-03* (bug 4948) Nextmap vote can be overwrittenM. Kristall
2013-01-03* Fix timestamps in games.log not resetting after a map_restart (thanks kharnov)Christopher Schwarz
2013-01-03* Change how r2097 makes map-set values non-persistent and make map configs workM. Kristall
2013-01-03* Three minor cleanups (/dev/humancontroller)Christopher Schwarz
2013-01-03* (bug 4883) Fix ability to build 0-BP structures in SD if the blueprint is a...Christopher Schwarz
2013-01-03* Print pause time in seconds instead of ms when unpausedChristopher Schwarz
2013-01-03* g_disabled* cvars are used by ui but were not communicated to the clientM. Kristall
2013-01-03Nothing to see hereM. Kristall
2013-01-03* (bug 4815) Add /pause admin commandChristopher Schwarz
2013-01-03* (bug 4816) Add team imbalance warning messagesChristopher Schwarz
2013-01-03* (bug 4522) Make map rotation logic robust against missing maps andJohn Ellis
2013-01-03* (bug 4761) Count connecting players as votersM. Kristall
2013-01-03* (bug 3495) Add support for message censorship (cue "finally!")M. Kristall
2013-01-03* Clear level.logfile handle after closing it for ShutdownGame.John Ellis
2013-01-03* Fix admin /rename by not decrementing namelog->nameChanges, insteadJohn Ellis
2013-01-03* Use bitmasks instead of arrays for keeping track of whether/how a player votedM. Kristall
2013-01-03* Separate namelog from adminM. Kristall
2013-01-03* Refactor emoticon codeM. Kristall
2013-01-03* Fix a bug with nextmap votesM. Kristall
2013-01-03* Add a EndVote: line to games.log for showing vote results (Rezyn)Christopher Schwarz
2013-01-03* Fix votes failing when they shouldn't (Rezyn)Christopher Schwarz
2013-01-03* Remove some unused game cvarsBen Millwood
2013-01-03* Update copyright noticesTim Angus
2013-01-03* Don't send game statistics when cheats are enabledChristopher Schwarz
2013-01-03* Server- and client-side tab completion for commands handled by the game moduleM. Kristall
2013-01-03* Fix ability to mark the last spawn for deconstruction (Rezyn)Christopher Schwarz
2013-01-03* Potentially fix a bug where votes fail for no apparent reasonM. Kristall
2013-01-03* Prevent new votes from preventing previous votes from executingM. Kristall
2013-01-03* Fix votes from needing to be unanimous to pass, introduced in r1754Christopher Schwarz
2013-01-03* (bug 4310) Rework admin.logChristopher Schwarz