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path: root/src/game/g_main.c
AgeCommit message (Expand)Author
2013-01-03* Various changes resulting from sanity checking against mgdev HEADTim Angus
2013-01-03* fix previous commit to actually work (integer math...whoops)Roman Tetelman
2013-01-03* make build point return time shorter when more build points are missingRoman Tetelman
2013-01-03* Fix a new formatting issue from revision 1189M. Kristall
2013-01-03* Move some code aroundM. Kristall
2013-01-03* New zap (fixes #40)Roman Tetelman
2013-01-03* (bug 3993) ban length limits (Rezyn)Christopher Schwarz
2013-01-03* (bug 3990) Allow voting for next map (with thanks to Critux)Christopher Schwarz
2013-01-03* Fix semicolon I forgot during the previous commitChristopher Schwarz
2013-01-03* (bug 4003) Non-buildable entities can be counted as spawns (Rezyn)Ben Millwood
2013-01-03* Log stageups to games.logChristopher Schwarz
2013-01-03* (bug 3964) Fix votedisplaystrings printing as blank in some circumstances (...Christopher Schwarz
2013-01-03* Fix crashbug introduced last revision. This time I'm going to just revert t...Christopher Schwarz
2013-01-03* Fix broken spawn queue bug introduced in r1121Christopher Schwarz
2013-01-03* Remove cvars unused after revision 1143M. Kristall
2013-01-03* Print the real, current server time at start of games.log so real times can...Christopher Schwarz
2013-01-03* Add Undeference's say_area commandChristopher Schwarz
2013-01-03* Add SD votes (closes #11)Christopher Schwarz
2013-01-03* Change EXEC_NOW to EXEC_APPENDM. Kristall
2013-01-03BP Queuing systemBen Millwood
2013-01-03* Revert stagedowns (fixes #2)Roman Tetelman
2013-01-03* fix a race condition that causes a team to lose two stages instead of one (...Roman Tetelman
2013-01-03* fix to players spawning in 3rd person and hopefully spawn queue blockingRoman Tetelman
2013-01-03* fix stage counter AGAINRoman Tetelman
2013-01-03* stagedown logging codeRoman Tetelman
2013-01-03 * Remove extra trailing newline from admin chat commands (oops)Ben Millwood
2013-01-03 * Use chat rather than print for adminchat server commandsBen Millwood
2013-01-03* s/STAGE2_THRESH/STAGE_THRESH/g that i missedRoman Tetelman
2013-01-03Ready code probably fixedBen Millwood
2013-01-03* make the enemy team lose a stage when you reach "stage 4"Roman Tetelman
2013-01-03stagedown wip codeRoman Tetelman
2013-01-03* (bug 2980) Add g_dretchPunt setting to punt dretches out of the way of team...Christopher Schwarz
2013-01-03* Add the /a command, which sends a message to all active adminsChristopher Schwarz
2013-01-03* (bug 3379) !adjustban command to change reason and duration of bans (flag b)M. Kristall
2013-01-03 * More testing code to fix ready stateBen Millwood
2013-01-03 * Flood protection in chat and admin commandsBen Millwood
2013-01-03 * Merge STAT_WEAPONS[2] into STAT_WEAPON and dispose of unnecessary STAT_SLOTSBen Millwood
2013-01-03* (bug 2965) Strip colour codes from log messages (Ben Millwood)M. Kristall
2013-01-03* Merge ioq3-r1423Tim Angus
2013-01-03 * (bug 3679) fix for stage triggers not working properly (Chris "Lakitu7" Sc...Roman Tetelman
2013-01-03* (bug 3673) Add boundary checking to G_SanitiseName() and G_DecolorString()M. Kristall
2013-01-03* (bug 3631) Macro safety for MIN() and MAX() (Ben Millwood)M. Kristall
2013-01-03* (bug 3629) OB1/buffer overflow (Azrael07)M. Kristall
2013-01-03Fix 0 credits to next stage in s3Ben Millwood
2013-01-03* Round thresholds server-side to save bandwidth and prevent server command o...Ben Millwood
2013-01-03* add variable width to emoticons support. In addition to being aTony J. White
2013-01-03* UI_Text_* emoticon drawing support (e.g. [dretch] draws Tony J. White
2013-01-03* (bug 3595) /sell upgrades doesn't change player model for battlesuitM. Kristall
2013-01-03* voice chat stuff (no, not like TeamSpeak)Tony J. White
2013-01-03* Replace reams of BG_Find* functions with: BG_Buildable, BG_Class, BG_Weapon,Tim Angus