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path: root/src/game/g_main.c
AgeCommit message (Expand)Author
2007-09-25* Replace "powerups" state data with "misc"Tim Angus
2007-09-25* (bug 3307) use boundary checking to prevent potential buffer overflowM. Kristall
2007-09-23* (bug 2756) s/damage/dmg/Tim Angus
2007-09-21* Remove lots and lots of redundant commentsTim Angus
2007-09-16and againM. Kristall
2007-09-16* (bug 3246) votes don't account for players leaving the gameM. Kristall
2007-06-29* check if a target was specified for votes that require one (was choosing theM. Kristall
2007-06-04(bug 2970) fix number of connected player counting and count non-spectatorsM. Kristall
2007-04-25* (bug 2970) fix player counting in relation to team and voting eligibilityTony J. White
2007-03-26* clear CS_WINNER in G_ShutdownGame instead of G_InitGameTony J. White
2007-03-25* ingame menus redesignedTony J. White
2007-03-23* (bug 3012) teamvote tally was was counting following specs, but not deadTony J. White
2007-03-03* (bug 3036) clear votes in G_ShutdownGame() in case map_restart was usedTony J. White
2007-03-03* (bug 3008) track when map and map_restart commands are added to the commandTony J. White
2007-02-06* (bug 3020) put a 1 minute maximum on intermission time to prevent infiniteTony J. White
2006-12-29* (bug 2973) support for multiple initial base layouts ( Risujin, vcxzet, tjw )Tony J. White
2006-12-29* Buildable destruction marking (via g_markDeconstruct)Tim Angus
2006-12-20* (bug 2903) remove the unlagged 1-server-frame rewind for missile testsTony J. White
2006-12-13* Added time til sudden death to game stateTim Angus
2006-12-09* (bug 2903) Added g_unlagged. This is based on Neil Toronto's unlaggedTony J. White
2006-11-29* Functionalise testing for sudden deathTim Angus
2006-11-14* (bug 2665) P cvar is now constructed from pers.teamSelection so correctTony J. White
2006-10-30* (bug 2894) automatic shoving of teammates on collision. set g_shove to aTony J. White
2006-10-23* (bug 2868) cancel all votes that are in progress when intermissionTony J. White
2006-10-23* (bug 2842) adds g_privateMessages (/m and /mt commands)Tony J. White
2006-09-14* (bug 2666) G_MapConfigs() would try to execute the .cfg for the map that wasTony J. White
2006-07-31* tjw's spiffy admin system (tjw, obviously)Tim Angus
2006-07-31* Phil Bordelon's g_chatTeamPrefix patchTim Angus
2006-07-02* Obituaries that indicate team kills (tjw)Tim Angus
2006-06-17* Disallow name changes more frequently than once every 5 seconds (by default)Tim Angus
2006-06-10* Fix to worldspawn defaults bugTim Angus
2006-06-03* Make game stats more usableTim Angus
2006-05-16* Removal of bot codeTim Angus
2006-04-24* Limit on number of times votes can be called, defaulting to 5 (from tjw)Tim Angus
2006-04-24* Removed some \n from server connection messagesTim Angus
2006-04-22* Added P server side cvar, which lists the teams each client is on (from tjw)Tim Angus
2006-04-22* Per team friendly fire settings (from tjw)Tim Angus
2006-04-15* Lucifer cannon exploit fix (R1CH)Tim Angus
2006-04-09* Removed CS_SCORE? config strings -- they were unusedTim Angus
2006-02-24* Merged ioq3-r584Tim Angus
2006-01-20* Master server now logs version and renderer stringsTim Angus
2006-01-18* Added BG_FindUsableForUpgradeTim Angus
2005-12-28* Added master server to source, based on dpmasterTim Angus
2005-12-23* Crudely removed CD key authenticationTim Angus
2005-12-11* Added trap_FS_GetFileList to cgame, so it's not longer necessary to hackTim Angus
2005-12-10* s/Quake III Arena source code/Tremulous/Tim Angus
2005-12-10* Move the game source from mod/src/ to src/Tim Angus
2005-12-10* Moved existing src directory out the way whilst I merge ioq3Tim Angus
2005-12-08* Merged in a bunch of game side fixed from ioq3Tim Angus
2005-12-02* Added target_alien_win and target_human_winTim Angus