Age | Commit message (Collapse) | Author | |
---|---|---|---|
2003-02-08 | * Added utility function CG_DrawBoundingBox to um.. draw bounding boxes | Tim Angus | |
* G_Printf now outputs to the TA UI console as well as the regular one * Light flares now have an extra test to fix the "seeing through thin brushes" bug | |||
2002-10-23 | * Improved performance of real fading light flares | Tim Angus | |
* Added timed light flares and cg_ to switch between flare types | |||
2002-09-09 | * General tidy up and beautification of code | Tim Angus | |
* Removal of most of the legacy Q3A stuff * Cursor no longer displayed on load screen * (Biggest commit EVAR?) | |||
2002-09-02 | * Bug fixes to TA console | Tim Angus | |
* Implemented most of WP_GROUD_POUND | |||
2002-08-22 | * Some more improvements to light flares | Tim Angus | |
2002-08-22 | * Renamed misc_lens_flare to misc_light_flare and improved it | Tim Angus | |
2001-12-30 | bg_itemlist is dead. Yay | Tim Angus | |
2001-10-19 | License change to OSML | Tim Angus | |
2001-08-22 | Lens flares :) | Tim Angus | |
2001-08-17 | Animated map object entity | Tim Angus | |
2001-08-15 | spriter now triggers on and off, couple of spawnflags | Tim Angus | |
2001-08-15 | Added spriter - simple particle engine for mappers | Tim Angus | |
2001-08-03 | 1.29h upgrade.. oooo particles hehehehehehe | Tim Angus | |
2001-08-01 | Removed unused var | Tim Angus | |
2001-01-30 | I can't remember | Tim Angus | |
2001-01-27 | Ugh, haven't done this in weeks. Um. New creep system, half built new ↵ | Tim Angus | |
torchlight and the usual assortment of bug fixes. | |||
2001-01-07 | license change | Tim Angus | |
2001-01-03 | 1.27 upgrade | Tim Angus | |
2001-01-03 | im making a right mess of this | Tim Angus | |
2001-01-03 | 1.27 import | Tim Angus | |