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The server software used for the Der Bunker Tremulous servers.
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g_spawn.c
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2004-03-18
* Added trigger_stage entity which is fired on stage transitions
Tim Angus
2004-02-14
* Fixed vieworg leaving PVS on death for classes with small BBOX
Tim Angus
2004-01-31
* Stage thresholds aren't reset to 15 and 30 now
Tim Angus
2004-01-25
* Fixed two serious particle system bugs
Tim Angus
2003-10-12
* Added misc_particle_system entity
Tim Angus
2003-09-08
* func_door_model -- a model based door
Tim Angus
2003-09-04
* Rotating doors thanks to:
Tim Angus
2003-09-01
* Exorcised gitem_t
Tim Angus
2003-06-16
* Exchanged Dragoon and Hydra to better fit the models
Tim Angus
2002-10-19
* Removed supposed improvements to key parsing code :)
Tim Angus
2002-10-11
* Alien staging health modification
Tim Angus
2002-09-09
* General tidy up and beautification of code
Tim Angus
2002-09-03
* Large purge of legacy Q3A code
Tim Angus
2002-08-22
* Renamed misc_lens_flare to misc_light_flare and improved it
Tim Angus
2002-08-04
* Mispelling of "threshold" fixed
Tim Angus
2002-01-13
Staging transitions. Battpack. Half jetpack
Tim Angus
2001-12-21
After changing aliens->droids, changed droids->aliens *sigh*
Tim Angus
2001-12-18
Got rid of bg_itemlist buildables. Refactored buildable spawning
Tim Angus
2001-10-19
License change to OSML
Tim Angus
2001-08-22
Lens flares :)
Tim Angus
2001-08-19
Buildable points now configurable via worldspawn
Tim Angus
2001-08-17
Animated map object entity
Tim Angus
2001-08-15
Added spriter - simple particle engine for mappers
Tim Angus
2001-08-03
1.29h upgrade.. oooo particles hehehehehehe
Tim Angus
2001-08-01
Small fixes from c3a
Tim Angus
2001-01-07
license change
Tim Angus
2001-01-03
1.27 upgrade
Tim Angus
2001-01-03
im making a right mess of this
Tim Angus
2001-01-03
1.27 import
Tim Angus