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path: root/src/game/g_spawn.c
AgeCommit message (Expand)Author
2004-03-18* Added trigger_stage entity which is fired on stage transitionsTim Angus
2004-02-14* Fixed vieworg leaving PVS on death for classes with small BBOXTim Angus
2004-01-31* Stage thresholds aren't reset to 15 and 30 nowTim Angus
2004-01-25* Fixed two serious particle system bugsTim Angus
2003-10-12* Added misc_particle_system entityTim Angus
2003-09-08* func_door_model -- a model based doorTim Angus
2003-09-04* Rotating doors thanks to:Tim Angus
2003-09-01* Exorcised gitem_tTim Angus
2003-06-16* Exchanged Dragoon and Hydra to better fit the modelsTim Angus
2002-10-19* Removed supposed improvements to key parsing code :)Tim Angus
2002-10-11* Alien staging health modificationTim Angus
2002-09-09* General tidy up and beautification of codeTim Angus
2002-09-03* Large purge of legacy Q3A codeTim Angus
2002-08-22* Renamed misc_lens_flare to misc_light_flare and improved itTim Angus
2002-08-04* Mispelling of "threshold" fixedTim Angus
2002-01-13Staging transitions. Battpack. Half jetpackTim Angus
2001-12-21After changing aliens->droids, changed droids->aliens *sigh*Tim Angus
2001-12-18Got rid of bg_itemlist buildables. Refactored buildable spawningTim Angus
2001-10-19License change to OSMLTim Angus
2001-08-22Lens flares :)Tim Angus
2001-08-19Buildable points now configurable via worldspawnTim Angus
2001-08-17Animated map object entityTim Angus
2001-08-15Added spriter - simple particle engine for mappersTim Angus
2001-08-031.29h upgrade.. oooo particles heheheheheheTim Angus
2001-08-01Small fixes from c3aTim Angus
2001-01-07license changeTim Angus
2001-01-031.27 upgradeTim Angus
2001-01-03im making a right mess of thisTim Angus
2001-01-031.27 importTim Angus