Age | Commit message (Expand) | Author |
2004-01-30 | * Rethought custom footsteps a bit -- now includes clunk sounds | Tim Angus |
2004-01-25 | * Fixed two serious particle system bugs | Tim Angus |
2004-01-22 | * Particle system should complain less if it can't find a specific system | Tim Angus |
2004-01-13 | * Reduced strength of teslagen | Tim Angus |
2004-01-12 | * Poison now does 30 damage max | Tim Angus |
2004-01-11 | * Sorted out hydra gas screwups | Tim Angus |
2004-01-07 | * Moved slowblob to advanced builder | Tim Angus |
2004-01-05 | * Added shotgun | Tim Angus |
2003-12-21 | * Added a means of overriding class and buildable media settings via cfg file | Tim Angus |
2003-09-27 | * weapon.cfg files changed a bit to include sections for alternate fire modes | Tim Angus |
2003-09-24 | * Impact and muzzle flashes now use new particle system | Tim Angus |
2003-09-12 | * Removed the func_door_model auto scaling and positioning code - it didn't work | Tim Angus |
2003-08-31 | * Changed the variable names pteam, pclass and pitem to be more descriptive | Tim Angus |
2003-08-30 | * Poison kills are now properly credited | Tim Angus |
2003-08-30 | * Rewrote TeslaGen AI | Tim Angus |
2003-08-30 | * Integrated the overmind sounds | Tim Angus |
2003-08-29 | * Buildables now use ANIM_TOGGLEBIT properly | Tim Angus |
2003-08-28 | * Reworked the charge ability on the mofo | Tim Angus |
2003-08-27 | * Partial mofo charge ability from centuries ago | Tim Angus |
2003-08-26 | * Added a bunch of MOD_s | Tim Angus |
2003-08-20 | * Finally got off my ass and added some MOD_s ... finish tomorrow | Tim Angus |
2003-08-19 | * Buildables now take time to "warp in" | Tim Angus |
2003-08-15 | * Prelim introduction of the blaster | Tim Angus |
2003-08-02 | * Merged chest and limb armour into "light armour" | Tim Angus |
2003-08-01 | * Jetpack media code | Tim Angus |
2003-03-23 | * Serverside menu triggering now uses server commands for increased reliability | Tim Angus |
2003-01-25 | * Random bug fixes | Tim Angus |
2002-11-16 | * Tidy ups and bug fixes in preparation for an alpha | Tim Angus |
2002-09-23 | * Fixed build timer bug | Tim Angus |
2002-09-16 | * Added global header tremulous.h in preparation for balancing | Tim Angus |
2002-09-09 | * General tidy up and beautification of code | Tim Angus |
2002-09-02 | * Bug fixes to TA console | Tim Angus |
2002-08-28 | * Poison cloud WP_GRAB_CLAW_UPG server and client side | Tim Angus |
2002-08-24 | * Added regeneration aura for highest alien class | Tim Angus |
2002-08-19 | * Brought hand-to-hand grabbing back for WP_GRAB_CLAW | Tim Angus |
2002-08-16 | * Emergency commit - fileserver dying :/ | Tim Angus |
2002-08-09 | * Human repair ability | Tim Angus |
2002-08-07 | * "deconstruct" command to destroy buildables without damage | Tim Angus |
2002-07-29 | * Scoreboard | Tim Angus |
2002-06-25 | Zap now seperate from Tesla | Tim Angus |
2002-06-24 | Better off3u directzap | Tim Angus |
2002-06-24 | Fancy teslagen effects | Tim Angus |
2002-06-24 | Integrated wolfenstein trails stuff | Tim Angus |
2002-06-22 | Las Gun and Pain Saw | Tim Angus |
2002-06-21 | Weapon additions??? | Tim Angus |
2002-03-26 | LEs now zsorted. Tweaks to flamer effect | Tim Angus |
2002-02-09 | Booster. Alien Sense | Tim Angus |
2002-01-09 | Mucking around with the flamer | Tim Angus |
2002-01-09 | A bunch of stuff | Tim Angus |
2002-01-06 | Purged some more weapons code. | Tim Angus |