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path: root/src/game/tremulous.h
AgeCommit message (Expand)Author
2003-08-29* Buildables now use ANIM_TOGGLEBIT properlyTim Angus
2003-08-28* Reworked the charge ability on the mofoTim Angus
2003-08-27* Partial mofo charge ability from centuries agoTim Angus
2003-08-15* Prelim introduction of the blasterTim Angus
2003-08-13* Sound is now played upon recharging weapons from the reactor/repeaterTim Angus
2003-08-13* Rewards given for spawn, reactor and overmind killsTim Angus
2003-08-12* Bug fix to listbox reset featureTim Angus
2003-08-12* Disabled automatically bringing up spawn menus to prevent cutting off chatTim Angus
2003-08-05* Balance tweaksTim Angus
2003-08-02* Fixed bug with blank upgrade menu when no upgrade possibleTim Angus
2003-08-02* Merged chest and limb armour into "light armour"Tim Angus
2003-08-01* Jetpack media codeTim Angus
2003-06-16* Exchanged Dragoon and Hydra to better fit the modelsTim Angus
2003-03-29* Rewrote the weapon loader to reference a set of weapon.cfg filesTim Angus
2003-03-21* Eggs regenerate fasterTim Angus
2003-03-20* Fixed corpse death pose bugTim Angus
2003-02-22* Removed "You fragged x" messageTim Angus
2003-01-27* Fixed a stupid HUD bugTim Angus
2003-01-26* cg_lagometer defaults to 0Tim Angus
2003-01-25* Random bug fixesTim Angus
2002-12-18* BBOX edits on buildablesTim Angus
2002-11-30* Various additions for the latest human hudTim Angus
2002-11-18* Tweakage of valuesTim Angus
2002-11-16* Tidy ups and bug fixes in preparation for an alphaTim Angus
2002-11-10* Fixed the ordering of buildable struct membersTim Angus
2002-10-11* Alien staging health modificationTim Angus
2002-09-23* Fixed build timer bugTim Angus
2002-09-23* Various changes for Jex's new hudTim Angus
2002-09-18* Added damage particle effects for the buildablesTim Angus
2002-09-16* Added global header tremulous.h in preparation for balancingTim Angus