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The server software used for the Der Bunker Tremulous servers.
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msg.c
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Commit message (
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Author
2013-01-12
Use GENTITYNUM_BITS for jumppad_ent bits.
Zack Middleton
2013-01-10
Bug 5094 - Code cleanup, patch by Zack Middleton and DevHC. Fixes unused-but-...
Thilo Schulz
2013-01-10
Fix alignment issues in message sending/reading that would crash IRIX, thanks...
Thilo Schulz
2013-01-09
Remove newlines from Com_Error message format strings, patch by DevHC
Thilo Schulz
2013-01-03
* Merge ioq3-r1946
Tim Angus
2013-01-03
* Merge ioq3-r1813
Tim Angus
2013-01-03
* Update copyright notices
Tim Angus
2013-01-03
* Properly hash % again
M. Kristall
2013-01-03
* Stamina changes/fixes (kevlarman)
Christopher Schwarz
2013-01-03
* Fix mispredicts in previous commit (taunt timer) by actually transmitting t...
Christopher Schwarz
2013-01-03
* Fix cross-compiling (early merge from ioq3 r1667)
Christopher Schwarz
2013-01-03
* Merge ioq3-r1666
Tim Angus
2013-01-03
* Reduce generic1 to 10 bits
Tim Angus
2013-01-03
* Merge ioq3-r1498, by popular demand
Tim Angus
2013-01-03
* (bug 3416) Overlapping strings with strcpy (thanks Jacques Boscq)
M. Kristall
2013-01-03
* Remove SS_INFESTING and PM_SPINTERMISSION since they were not used
Ben Millwood
2013-01-03
* Merge ioq3-r1458
Tim Angus
2013-01-03
* Merge ioq3-r1423
Tim Angus
2013-01-03
* First person weapon animation
Tim Angus
2007-09-25
* Replace "powerups" state data with "misc"
Tim Angus
2007-08-24
* Merged ioq3-r1133
Tim Angus
2006-12-29
* Buildable destruction marking (via g_markDeconstruct)
Tim Angus
2006-07-31
* Add otherEntityNum to playerState_t... and don't use it... yet
Tim Angus
2006-06-17
* Merged ioq3-r810
Tim Angus
2005-12-10
* s/Quake III Arena source code/Tremulous/
Tim Angus
2005-12-10
* Copied ioq3 src to trunk
Tim Angus