index
:
zittrig-4
master
The server software used for the Der Bunker Tremulous servers.
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
src
/
qcommon
Age
Commit message (
Expand
)
Author
2013-01-03
* make zap display targets beyond 3 and general zap cleanup
Roman Tetelman
2013-01-03
* Merge ioq3-r1498, by popular demand
Tim Angus
2013-01-03
* (bug 3416) Overlapping strings with strcpy (thanks Jacques Boscq)
M. Kristall
2013-01-03
* Mostly revert my change to SnapVector, since the bug it fixed turned out
Ben Millwood
2013-01-03
* Don't play EV_FALL_FAR sound if dead
Ben Millwood
2013-01-03
* Remove SS_INFESTING and PM_SPINTERMISSION since they were not used
Ben Millwood
2013-01-03
* Add BG_EventName and use it to simplify a series of debugging messages
Ben Millwood
2013-01-03
* Merge ioq3-r1464
Tim Angus
2013-01-03
* Merge ioq3-r1458
Tim Angus
2013-01-03
* add cg_unlagged to allow clients to disable backward reconcilliation for th...
Roman Tetelman
2013-01-03
* Delete some obsolete files related to squadmarking
Ben Millwood
2013-01-03
* marauder has a timeout after jumping before being able to walljump again
Roman Tetelman
2013-01-03
* Some SnapVector nonsense
Ben Millwood
2013-01-03
* Merge ioq3-r1423
Tim Angus
2013-01-03
* UI_Text_* emoticon drawing support (e.g. [dretch] draws
Tony J. White
2013-01-03
* don't call COM_Compress() on scripts stored in memory. This causes
Tony J. White
2013-01-03
* SCIPT
Tim Angus
2013-01-03
* Merge ioq3-r1272
Tim Angus
2013-01-03
* First person weapon animation
Tim Angus
2013-01-03
Improving an error message, which should help diagnose its cause a little.
Ben Millwood
2013-01-03
* Merge ioq3-r1248
Tim Angus
2013-01-03
Finally figured out why players were so special in gimping the wallwalk code....
Michael Levin
2013-01-03
Fix compiling on OSX
Ben Millwood
2013-01-03
* MAX()/MIN() macros need to be wrapped in parenthesis to work as
Michael Levin
2013-01-03
Added armour files to version control.
Michael Levin
2013-01-03
* Merge ioq3-r1233
Tim Angus
2007-11-28
* Merge ioq3-r1220
Tim Angus
2007-11-03
* Merge ioq3-r1204
Tim Angus
2007-11-02
* s/ui_loading/ui_hideCursor/
Tim Angus
2007-10-25
* Fix a couple of Q3isms accidentally introduced during a merge
Tim Angus
2007-10-02
* Merge of ioq3-r1189
Tim Angus
2007-09-25
* Replace "powerups" state data with "misc"
Tim Angus
2007-09-22
* Merge of ioq3-r1186
Tim Angus
2007-09-21
* Remove lots and lots of redundant comments
Tim Angus
2007-09-15
* Merge of ioq3-r1183
Tim Angus
2007-09-06
* Merge of ioq3-r1169
Tim Angus
2007-09-06
* De-quake
Tim Angus
2007-09-05
* Merge of ioq3-r1163
Tim Angus
2007-08-24
* Merged ioq3-r1133
Tim Angus
2007-07-21
* Merge of ioq3-r1119
Tim Angus
2007-07-15
* Merge of ioq3-r1112
Tim Angus
2007-03-21
* ioq3-r1052 merge
Tim Angus
2007-01-02
* Update demo_protocols
Tim Angus
2006-12-29
* Bump up protocol version number
Tim Angus
2006-12-29
* Buildable destruction marking (via g_markDeconstruct)
Tim Angus
2006-12-09
* (bug 2937) adds cg_projectileNudge. This is originally from Neil Toronto's
Tony J. White
2006-11-28
* Merge ioq3-989
Tim Angus
2006-08-14
* Merged ioq3-r838
Tim Angus
2006-07-31
* Reconnect dialog upon server disconnect (bug #2805 tjw)
Tim Angus
2006-07-31
* Add otherEntityNum to playerState_t... and don't use it... yet
Tim Angus
[next]