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2013-01-03* Merge ioq3-r1464Tim Angus
2013-01-03* Merge ioq3-r1458Tim Angus
2013-01-03* add cg_unlagged to allow clients to disable backward reconcilliation for th...Roman Tetelman
2013-01-03 * Delete some obsolete files related to squadmarkingBen Millwood
2013-01-03* marauder has a timeout after jumping before being able to walljump againRoman Tetelman
2013-01-03 * Some SnapVector nonsenseBen Millwood
2013-01-03* Merge ioq3-r1423Tim Angus
2013-01-03* UI_Text_* emoticon drawing support (e.g. [dretch] draws Tony J. White
2013-01-03* don't call COM_Compress() on scripts stored in memory. This causesTony J. White
2013-01-03* SCIPTTim Angus
2013-01-03* Merge ioq3-r1272Tim Angus
2013-01-03* First person weapon animationTim Angus
2013-01-03Improving an error message, which should help diagnose its cause a little.Ben Millwood
2013-01-03* Merge ioq3-r1248Tim Angus
2013-01-03Finally figured out why players were so special in gimping the wallwalk code....Michael Levin
2013-01-03Fix compiling on OSXBen Millwood
2013-01-03* MAX()/MIN() macros need to be wrapped in parenthesis to work as Michael Levin
2013-01-03Added armour files to version control.Michael Levin
2013-01-03* Merge ioq3-r1233Tim Angus
2007-11-28* Merge ioq3-r1220Tim Angus
2007-11-03* Merge ioq3-r1204Tim Angus
2007-11-02* s/ui_loading/ui_hideCursor/Tim Angus
2007-10-25* Fix a couple of Q3isms accidentally introduced during a mergeTim Angus
2007-10-02* Merge of ioq3-r1189Tim Angus
2007-09-25* Replace "powerups" state data with "misc"Tim Angus
2007-09-22* Merge of ioq3-r1186Tim Angus
2007-09-21* Remove lots and lots of redundant commentsTim Angus
2007-09-15* Merge of ioq3-r1183Tim Angus
2007-09-06* Merge of ioq3-r1169Tim Angus
2007-09-06* De-quakeTim Angus
2007-09-05* Merge of ioq3-r1163Tim Angus
2007-08-24* Merged ioq3-r1133Tim Angus
2007-07-21* Merge of ioq3-r1119Tim Angus
2007-07-15* Merge of ioq3-r1112Tim Angus
2007-03-21* ioq3-r1052 mergeTim Angus
2007-01-02* Update demo_protocolsTim Angus
2006-12-29* Bump up protocol version numberTim Angus
2006-12-29* Buildable destruction marking (via g_markDeconstruct)Tim Angus
2006-12-09* (bug 2937) adds cg_projectileNudge. This is originally from Neil Toronto'sTony J. White
2006-11-28* Merge ioq3-989Tim Angus
2006-08-14* Merged ioq3-r838Tim Angus
2006-07-31* Reconnect dialog upon server disconnect (bug #2805 tjw)Tim Angus
2006-07-31* Add otherEntityNum to playerState_t... and don't use it... yetTim Angus
2006-06-17* Merged ioq3-r810Tim Angus
2006-05-16* Merged ioq3-r783Tim Angus
2006-05-16* Removal of bot codeTim Angus
2006-05-06* Merged ioq3-r775Tim Angus
2006-04-22* Fixed retarded exploitable "kick" commandTim Angus
2006-04-16* Doubled MAX_RELIABLE_COMMANDS constant to hopefully reduce on connectionTim Angus
2006-04-16* Merged ioq3-r708Tim Angus