Age | Commit message (Expand) | Author |
2013-01-03 | * Mostly revert my change to SnapVector, since the bug it fixed turned out | Ben Millwood |
2013-01-03 | * Don't play EV_FALL_FAR sound if dead | Ben Millwood |
2013-01-03 | * Remove SS_INFESTING and PM_SPINTERMISSION since they were not used | Ben Millwood |
2013-01-03 | * Add BG_EventName and use it to simplify a series of debugging messages | Ben Millwood |
2013-01-03 | * Merge ioq3-r1464 | Tim Angus |
2013-01-03 | * Merge ioq3-r1458 | Tim Angus |
2013-01-03 | * add cg_unlagged to allow clients to disable backward reconcilliation for th... | Roman Tetelman |
2013-01-03 | * Delete some obsolete files related to squadmarking | Ben Millwood |
2013-01-03 | * marauder has a timeout after jumping before being able to walljump again | Roman Tetelman |
2013-01-03 | * Some SnapVector nonsense | Ben Millwood |
2013-01-03 | * Merge ioq3-r1423 | Tim Angus |
2013-01-03 | * UI_Text_* emoticon drawing support (e.g. [dretch] draws | Tony J. White |
2013-01-03 | * don't call COM_Compress() on scripts stored in memory. This causes | Tony J. White |
2013-01-03 | * SCIPT | Tim Angus |
2013-01-03 | * Merge ioq3-r1272 | Tim Angus |
2013-01-03 | * First person weapon animation | Tim Angus |
2013-01-03 | Improving an error message, which should help diagnose its cause a little. | Ben Millwood |
2013-01-03 | * Merge ioq3-r1248 | Tim Angus |
2013-01-03 | Finally figured out why players were so special in gimping the wallwalk code.... | Michael Levin |
2013-01-03 | Fix compiling on OSX | Ben Millwood |
2013-01-03 | * MAX()/MIN() macros need to be wrapped in parenthesis to work as | Michael Levin |
2013-01-03 | Added armour files to version control. | Michael Levin |
2013-01-03 | * Merge ioq3-r1233 | Tim Angus |
2007-11-28 | * Merge ioq3-r1220 | Tim Angus |
2007-11-03 | * Merge ioq3-r1204 | Tim Angus |
2007-11-02 | * s/ui_loading/ui_hideCursor/ | Tim Angus |
2007-10-25 | * Fix a couple of Q3isms accidentally introduced during a merge | Tim Angus |
2007-10-02 | * Merge of ioq3-r1189 | Tim Angus |
2007-09-25 | * Replace "powerups" state data with "misc" | Tim Angus |
2007-09-22 | * Merge of ioq3-r1186 | Tim Angus |
2007-09-21 | * Remove lots and lots of redundant comments | Tim Angus |
2007-09-15 | * Merge of ioq3-r1183 | Tim Angus |
2007-09-06 | * Merge of ioq3-r1169 | Tim Angus |
2007-09-06 | * De-quake | Tim Angus |
2007-09-05 | * Merge of ioq3-r1163 | Tim Angus |
2007-08-24 | * Merged ioq3-r1133 | Tim Angus |
2007-07-21 | * Merge of ioq3-r1119 | Tim Angus |
2007-07-15 | * Merge of ioq3-r1112 | Tim Angus |
2007-03-21 | * ioq3-r1052 merge | Tim Angus |
2007-01-02 | * Update demo_protocols | Tim Angus |
2006-12-29 | * Bump up protocol version number | Tim Angus |
2006-12-29 | * Buildable destruction marking (via g_markDeconstruct) | Tim Angus |
2006-12-09 | * (bug 2937) adds cg_projectileNudge. This is originally from Neil Toronto's | Tony J. White |
2006-11-28 | * Merge ioq3-989 | Tim Angus |
2006-08-14 | * Merged ioq3-r838 | Tim Angus |
2006-07-31 | * Reconnect dialog upon server disconnect (bug #2805 tjw) | Tim Angus |
2006-07-31 | * Add otherEntityNum to playerState_t... and don't use it... yet | Tim Angus |
2006-06-17 | * Merged ioq3-r810 | Tim Angus |
2006-05-16 | * Merged ioq3-r783 | Tim Angus |
2006-05-16 | * Removal of bot code | Tim Angus |