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The server software used for the Der Bunker Tremulous servers.
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2013-01-03
* (bug #3836) Add [SV|trap]_SetConfigstringRestrictions which prevents some
Tim Angus
2013-01-03
* (bug 3237) Black colour redefined to grey (benmachine)
Christopher Schwarz
2013-01-03
* Remove tell, tell_target, tell_attacker. Depreciated by /m
Christopher Schwarz
2013-01-03
* Reduce generic1 to 10 bits
Tim Angus
2013-01-03
* Merge ioq3-r1637
Tim Angus
2013-01-03
* Support enum { ITEM, ITEM2 = 100, ITEM3 }; in menu parsers
Ben Millwood
2013-01-03
* Fix a parser bug relating to whitespace at the end of scripts
Ben Millwood
2013-01-03
* Automatically prompt the user for what to do when files are needed from the...
Christopher Schwarz
2013-01-03
* separate dodge and sprint onto their own keys (dodge +button6, sprint +butt...
Roman Tetelman
2013-01-03
* Replace BG_(Un)PackZapTargets with more generic and less muddled BG_(Un)Pac...
Tim Angus
2013-01-03
* Various changes resulting from sanity checking against mgdev HEAD
Tim Angus
2013-01-03
* Cleanup info_validate function and enforce that connecting clients must pas...
Christopher Schwarz
2013-01-03
* make zap display targets beyond 3 and general zap cleanup
Roman Tetelman
2013-01-03
* Merge ioq3-r1498, by popular demand
Tim Angus
2013-01-03
* (bug 3416) Overlapping strings with strcpy (thanks Jacques Boscq)
M. Kristall
2013-01-03
* Mostly revert my change to SnapVector, since the bug it fixed turned out
Ben Millwood
2013-01-03
* Don't play EV_FALL_FAR sound if dead
Ben Millwood
2013-01-03
* Remove SS_INFESTING and PM_SPINTERMISSION since they were not used
Ben Millwood
2013-01-03
* Add BG_EventName and use it to simplify a series of debugging messages
Ben Millwood
2013-01-03
* Merge ioq3-r1464
Tim Angus
2013-01-03
* Merge ioq3-r1458
Tim Angus
2013-01-03
* add cg_unlagged to allow clients to disable backward reconcilliation for th...
Roman Tetelman
2013-01-03
* Delete some obsolete files related to squadmarking
Ben Millwood
2013-01-03
* marauder has a timeout after jumping before being able to walljump again
Roman Tetelman
2013-01-03
* Some SnapVector nonsense
Ben Millwood
2013-01-03
* Merge ioq3-r1423
Tim Angus
2013-01-03
* UI_Text_* emoticon drawing support (e.g. [dretch] draws
Tony J. White
2013-01-03
* don't call COM_Compress() on scripts stored in memory. This causes
Tony J. White
2013-01-03
* SCIPT
Tim Angus
2013-01-03
* Merge ioq3-r1272
Tim Angus
2013-01-03
* First person weapon animation
Tim Angus
2013-01-03
Improving an error message, which should help diagnose its cause a little.
Ben Millwood
2013-01-03
* Merge ioq3-r1248
Tim Angus
2013-01-03
Finally figured out why players were so special in gimping the wallwalk code....
Michael Levin
2013-01-03
Fix compiling on OSX
Ben Millwood
2013-01-03
* MAX()/MIN() macros need to be wrapped in parenthesis to work as
Michael Levin
2013-01-03
Added armour files to version control.
Michael Levin
2013-01-03
* Merge ioq3-r1233
Tim Angus
2007-11-28
* Merge ioq3-r1220
Tim Angus
2007-11-03
* Merge ioq3-r1204
Tim Angus
2007-11-02
* s/ui_loading/ui_hideCursor/
Tim Angus
2007-10-25
* Fix a couple of Q3isms accidentally introduced during a merge
Tim Angus
2007-10-02
* Merge of ioq3-r1189
Tim Angus
2007-09-25
* Replace "powerups" state data with "misc"
Tim Angus
2007-09-22
* Merge of ioq3-r1186
Tim Angus
2007-09-21
* Remove lots and lots of redundant comments
Tim Angus
2007-09-15
* Merge of ioq3-r1183
Tim Angus
2007-09-06
* Merge of ioq3-r1169
Tim Angus
2007-09-06
* De-quake
Tim Angus
2007-09-05
* Merge of ioq3-r1163
Tim Angus
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