Age | Commit message (Collapse) | Author | |
---|---|---|---|
2017-02-06 | use system libraries more properly; introduce a dependency on Minizip | /dev/humancontroller | |
remove the USE_LOCAL_HEADERS option (it was broken anyway) | |||
2016-04-07 | OpenGL2: Direct state access, part 3: Framebuffers. | SmileTheory | |
2016-04-07 | OpenGL2: Direct state access, part 2: Uniforms. | SmileTheory | |
2016-04-07 | OpenGL2: Direct state access, part 1: Texture binds | SmileTheory | |
2016-04-07 | Fix error handling in RE_SaveJPGToBuffer(). | SmileTheory | |
2016-04-07 | Make jpeg loading errors non-fatal. | SmileTheory | |
2016-04-07 | OpenGL2: Switch to RGTC from LATC for normal maps. Also added a RGTC ↵ | SmileTheory | |
compressor as a workaround on Intel graphics. | |||
2016-04-07 | Move image load function prototypes to tr_common.h | Zack Middleton | |
The functions themselves are in code/renderercommon/tr_image_*.c | |||
2015-03-17 | Fix saving/loading glyph 255 in RegisterFont | Zack Middleton | |
The glyph for character 255 (lower case y with two dots above it) was rendered, but it's glyph information was not stored in fontInfo_t and not saved into .dat file (including the ones in Team Arena). Attempting to load it from existing .dat font files is fine because shader name is "" and gets 0 handle. The handle was already 0 anyway. | |||
2015-03-17 | OpenGL2: Vertex array object support. | SmileTheory | |
2015-03-17 | Add facility to describe cvars | Tim Angus | |
2014-08-28 | Make it compile | Tim Angus | |
2014-08-28 | Fix OSX build | Tim Angus | |
2014-08-28 | Fix assorted warnings | Tim Angus | |
2014-08-28 | Use SDL 2 instead of SDL 1.2 | Tim Angus | |
2014-06-17 | Bunch of comment fixes | Tequila | |
2014-06-17 | Fix check for jpeg_mem_ to work with libjpeg-turbo | robo9k | |
2014-06-17 | Fix PNG tRNS length checks | Zack Middleton | |
2014-06-17 | #5979: Cubemap support for opengl2. | SmileTheory | |
2014-06-17 | out seems to be unnecessarily large for one byte per pixel | morturp | |
2014-06-17 | Free Team Arena fonts/fontImage_X.dat buffer | Zack Middleton | |
Caused temp memory to be present all the time, so Hunk_Alloc ignored memory low/high preference. May have caused other issues as well. | |||
2014-06-17 | Prevent the skip of the glyph if it does not fit | morturp | |
2013-05-31 | add some noreturn annotations | /dev/humancontroller | |
2013-05-31 | Fix Freetype build problems | Tim Angus | |
2013-03-27 | Fix some warnings caused by lack of noreturn | Tim Angus | |
2013-03-27 | Fix some of the things clang --analyze flagged | Tim Angus | |
2013-03-19 | Fix USE_FREETYPE breakage | Tim Angus | |
2013-03-19 | Move renderers a bit closer together | Tim Angus | |
2013-03-19 | Move noise function declations to tr_common.h | Zack Middleton | |
tr_noise.c is in renderercommon directory, so declare them in header there too. | |||
2013-02-16 | Update copyright notices | Tim Angus | |
2013-02-16 | Add GPL header to tr_common.h | Zack Middleton | |
2013-02-16 | Add renderercommon/tr_common.h | Tim Angus | |
2013-02-16 | Move some things into renderercommon | Tim Angus | |
2013-02-16 | renderer -> renderergl1, rend2 -> renderergl2 | Tim Angus | |