summaryrefslogtreecommitdiff
path: root/src/renderergl1
AgeCommit message (Expand)Author
2017-03-09stop depending on the system-reserved _DEBUG preprocessor-define/dev/humancontroller
2017-02-07silence some MSVC warnings/dev/humancontroller
2016-04-07Replace 4 with sizeof( int ) in R_GetCommandBufferReservedZack Middleton
2016-04-07Fix reserved size for swap buffer command being too small on x86_64Zack Middleton
2016-04-07Fix crash from reading past end of tr.refdef.drawSurfsZack Middleton
2016-04-07Fix not swapping buffers because out of cmd buffer spaceZack Middleton
2016-04-07Add support for uncompressed image upload flag to OpenGL1Zack Middleton
2016-04-07Remove unused define MAC_EVENT_PUMP_MSECZack Middleton
2016-04-07Fix alloc size for default skin and single shader skinZack Middleton
2016-04-07Backport ignoring values outside lightgrid to OpenGL1Zack Middleton
2016-04-07Fix OpenGL2 ignoring last light grid point on each axisZack Middleton
2016-04-07Don't fog 3D crosshair spriteZack Middleton
2016-04-07Apply greyscaling to fog blocksZack Middleton
2016-04-07Move image load function prototypes to tr_common.hZack Middleton
2015-06-08fix initialization based on r_width and r_height/dev/humancontroller
2015-06-07Fix MDR surface indexes overflow checkZack Middleton
2015-03-17Inform how many shader stages the max is in the warning messageEnsiform
2015-03-17Fix stencil shadows not drawing if has 500 or more vertexesZack Middleton
2015-03-17Don't set fog image border colorZack Middleton
2015-03-17Remove unfinished OpenGL display list codeZack Middleton
2015-03-17Correct a few OpenGL variable typesZack Middleton
2015-03-17Always use GL_Cull to change cull stateZack Middleton
2015-03-17Add function for clearing global shader instead of duplicating the codeZack Middleton
2015-03-17Fix renderergl1 warningsTim Angus
2015-03-17Fix a few warningsTim Angus
2015-03-17Port COM_ParseExt fixes to CommaParseZack Middleton
2014-08-28Fix incorrect rgbGen const reading uninitialized memoryZack Middleton
2014-08-28Use SDL 2 instead of SDL 1.2Tim Angus
2014-06-17Fix potential buffer overflow caused by long tcMod argsZack Middleton
2014-06-17Make R_LerpTag return qfalse if MDR tag does not existZack Middleton
2014-06-17Remove unused extern qboolean charSetZack Middleton
2014-06-17Bunch of comment fixesTequila
2014-06-17Parse q3map_sunExt in OpenGL1 tooZack Middleton
2014-06-17Fix typo in animMap and videoMap warningsZack Middleton
2014-06-17Fix R_GetEntityToken ending prematurelyZack Middleton
2014-06-17Check for buffer overflow for rail/lightning surfacesZack Middleton
2014-06-17r_noborder changes require a restartIR4T4
2014-06-17Fix white flash levelshot bug in OpenGL1Zack Middleton
2014-06-17Remove R_AddAnimSurfaces and R_MakeAnimModel prototypesZack Middleton
2014-06-17#6069: Remove md4 model support.SmileTheory
2014-06-17End current draw surface before drawing cinematicZack Middleton
2014-06-17Fix flares being invisible after vid_restartZack Middleton
2014-06-17Remove vertexLightmap from textureBundle_t, it's never qtrueZack Middleton
2014-06-17Remove unused shader state code from tr_local.hZack Middleton
2014-06-17Initialize blendIndexesType and blendWeightsTypeZack Middleton
2014-06-17Fix IQM comments refering to IQM_BYTE instead of IQM_UBYTEZack Middleton
2014-06-17IQM int/float vertex arrays were already swappedZack Middleton
2014-06-17Add support for IQM int blend indices and float blend weightsZack Middleton
2014-06-17Support IQMs with joints and no posesZack Middleton
2014-06-17Revert "5097 - Menu corrupted on start (on IRIX)"Zack Middleton