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path: root/src/renderergl2/tr_image.c
AgeCommit message (Expand)Author
2016-04-07OpenGL2: Add r_shadowBlur.SmileTheory
2016-04-07OpenGL2: Fix some GL errors and no sun shadows on older OpenGLs.SmileTheory
2016-04-07OpenGL2: Merge several cvars into r_pbr.SmileTheory
2016-04-07OpenGL2: Load existing per-map cubemaps.SmileTheory
2016-04-07OpenGL2: Direct state access, part 1: Texture bindsSmileTheory
2016-04-07OpenGL2: Add r_cubemapSize.SmileTheory
2016-04-07OpenGL2: Support picmip for DDS textures.SmileTheory
2016-04-07OpenGL2: DDS (compressed textures) support.SmileTheory
2016-04-07OpenGL2: Some tr_image.c cleanup.SmileTheory
2016-04-07OpenGL2: Switch to RGTC from LATC for normal maps. Also added a RGTC compress...SmileTheory
2016-04-07OpenGL2: Add option in code for alternate overbright method.SmileTheory
2016-04-07Fix alloc size for default skin and single shader skinZack Middleton
2015-06-07OpenGL2: Fix shadow cubemap segfaultZack Middleton
2015-06-07OpenGL2: Fix shadow cubemap sizeAuthor: Xycaleth
2015-03-17Don't set fog image border colorZack Middleton
2015-03-17OpenGL2: Fix invalid texture parameter.SmileTheory
2015-03-17Port COM_ParseExt fixes to CommaParseZack Middleton
2014-08-28OpenGL2: Remove R_MipMap() and R_MipMap2(), and fix gamma conversion in R_Mip...SmileTheory
2014-08-28OpenGL2: Add fourth cascade for sun shadows, and adjust sun shadow cvar defau...SmileTheory
2014-08-28OpenGL2: Replace R_MipMapsRGB() with faster version.SmileTheory
2014-06-17OpenGL2: Remove sRGB support, replace with gamma cvars.SmileTheory
2014-06-17Remove unused extern qboolean charSetZack Middleton
2014-06-17OpenGL2: Remove and force r_softOverbright.SmileTheory
2014-06-17Don't create images/framebuffers that won't be used, and add checks before use.SmileTheory
2014-06-17OpenGL2: Use RGBA16F format for HDR.SmileTheory
2014-06-17OpenGL2: Reimplement soft overbright to avoid a framebuffer blit.SmileTheory
2014-06-17OpenGL2: Reduce glsl shader count by using a uniform to disable textures.SmileTheory
2014-06-17OpenGL2: Fix for "unsupported framebuffer format" bugSmileTheory
2014-06-17#5979: Cubemap support for opengl2.SmileTheory
2014-06-17Fix crash caused by too many surfaces in skinZack Middleton
2013-03-27Fix some of the things clang --analyze flaggedTim Angus
2013-03-19Move renderers a bit closer togetherTim Angus
2013-02-16Update copyright noticesTim Angus
2013-02-16Add renderercommon/tr_common.hTim Angus
2013-02-16renderer -> renderergl1, rend2 -> renderergl2Tim Angus