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The server software used for the Der Bunker Tremulous servers.
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renderergl2
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tr_vbo.c
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2015-03-17
OpenGL2: Support half floats for texcoords and vertex colors.
SmileTheory
2015-03-17
OpenGL2: Change normal/tangent vertex encoding.
SmileTheory
2015-03-17
OpenGL2: Fix corrupt models.
SmileTheory
2015-03-17
OpenGL2: Reduce redundant GL calls.
SmileTheory
2015-03-17
OpenGL2: Vertex array object support.
SmileTheory
2015-03-17
OpenGL2: VBO cleanup.
SmileTheory
2014-06-17
Various adjustments so it compiles
Tim Angus
2014-06-17
OpenGL2: Support GL_ARB_vertex_type_2_10_10_10_rev for normals/tangents/light...
SmileTheory
2014-06-17
OpenGL2: Calculate bitangent in shader, and store normal/tangent as normalize...
SmileTheory
2014-06-17
OpenGL2: Remove srfTriangle_t, and use glIndex_t instead.
SmileTheory
2014-06-17
OpenGL2: Clean up texmod calculations, and improve vertex animation handling.
SmileTheory
2014-06-17
Misc fixes to IBO code to correctly use sizeof(glIndex_t)
Anthony Pesch
2013-02-16
Remove a few name tags
Tim Angus
2013-02-16
renderer -> renderergl1, rend2 -> renderergl2
Tim Angus