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2017-04-06implement sv_schachtmeisterPort; add compat shit for crapware from the future/dev/humancontroller
2017-03-09implement part 1 of the multi-protocol functionality: protocols/dev/humancontroller
2017-03-09stop using PERS_SCORE from the server component/dev/humancontroller
2017-03-09do not publish gamestats/dev/humancontroller
2016-04-07Use Opus for VoIPZack Middleton
2014-06-17Remove extra client_t::csUpdated[] slotZack Middleton
2014-06-17Remove unused models from server_tZack Middleton
2014-06-17Rate limit getchallengeTim Angus
2013-02-16Update copyright noticesTim Angus
2013-02-16Unify/cleanup max snapshot entities on client and serverZack Middleton
2013-01-15Remove a bunch of LEGACY_PROTOCOL blocksTim Angus
2013-01-12Fixed comment in server.h (ent->v.absmax to ent->r.absmax).Zack Middleton
2013-01-10- Switch master server protocol to dpmaster for better game separation. Based...Thilo Schulz
2013-01-10- Apply parts of Ben Millwood's target bitfield patch (#3787) - Fix Ryan's FI...Thilo Schulz
2013-01-10Bug 4812 - GCC __attribute__ annotations for printf, non-returning functions ...Thilo Schulz
2013-01-10Fix legacy protocol with new packet queueingThilo Schulz
2013-01-10Move rate limiting / queued packet sending logic from Com_Frame() to sv_main.cThilo Schulz
2013-01-10- Revert back to Z_Malloc from Hunk_FreeTempMemory introduced in r2077 as Hun...Thilo Schulz
2013-01-10- Improve snapshot rate and data rate control - Make server send packet fragm...Thilo Schulz
2013-01-10- Greatly improve UDP downloading speed for clients - Add download rate contr...Thilo Schulz
2013-01-10- Add better protection against DoSing connecting users from connecting - Hav...Thilo Schulz
2013-01-09Revert protocol 69 pending further discussion (#4962)Thilo Schulz
2013-01-09- Harden the client and server protocol against UDP spoofing attacks. This wi...Thilo Schulz
2013-01-03* Merge ioq3-r1946Tim Angus
2013-01-03* Update copyright noticesTim Angus
2013-01-03* Remove sv_www* cvars, which were in mgdev for 1.1 client compatibility and ...Christopher Schwarz
2013-01-03* Merge ioq3-r1666Tim Angus
2013-01-03* (bug #3836) Add [SV|trap]_SetConfigstringRestrictions which prevents someTim Angus
2013-01-03* Merge ioq3-r1637Tim Angus
2013-01-03* Your wish is my command, AmanieuTim Angus
2013-01-03* Merge ioq3-r1423Tim Angus
2013-01-03Added armour files to version control.Michael Levin
2006-11-28* Merge ioq3-989Tim Angus
2006-06-17* Merged ioq3-r810Tim Angus
2006-04-16* Removed server command queueing -- that was a silly ideaTim Angus
2006-04-09* Removed CS_SCORE? config strings -- they were unusedTim Angus
2006-01-26* Removed sv_floodProtect, the functionality is in the game moduleTim Angus
2006-01-20* Master server now logs version and renderer stringsTim Angus
2005-12-28* Added master server to source, based on dpmasterTim Angus
2005-12-23* Crudely removed CD key authenticationTim Angus
2005-12-20* New collision type, for improved light flaresTim Angus
2005-12-10* s/Quake III Arena source code/Tremulous/Tim Angus
2005-12-10* Copied ioq3 src to trunkTim Angus