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The server software used for the Der Bunker Tremulous servers.
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sv_game.c
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Author
2017-03-09
do not publish gamestats
/dev/humancontroller
2013-02-16
Update copyright notices
Tim Angus
2013-01-10
Allow VM_Restart to load unpure qagame.qvm so that local server won't crash a...
Thilo Schulz
2013-01-09
- Add MASM assembler files for MSVC x64 projects to support vm_x86 in x64 mod...
Thilo Schulz
2013-01-09
Fix return values for several syscall functions, patch by Zack Middleton (#5018)
Thilo Schulz
2013-01-09
- Add HOMEPATH default name define to q_shared.c, patch by uZu (#4973) - Reve...
Thilo Schulz
2013-01-09
Do use the SV_Game{Error,Print} functions (#4972)
Thilo Schulz
2013-01-03
* Merge ioq3-r1946
Tim Angus
2013-01-03
* Update copyright notices
Tim Angus
2013-01-03
* Server- and client-side tab completion for commands handled by the game module
M. Kristall
2013-01-03
* (bug #3836) Add [SV|trap]_SetConfigstringRestrictions which prevents some
Tim Angus
2013-01-03
* Merge ioq3-r1637
Tim Angus
2013-01-03
* Merge ioq3-r1498, by popular demand
Tim Angus
2007-09-05
* Merge of ioq3-r1163
Tim Angus
2007-03-21
* ioq3-r1052 merge
Tim Angus
2006-05-16
* Removal of bot code
Tim Angus
2006-02-24
* Merged ioq3-r584
Tim Angus
2006-01-20
* Master server now logs version and renderer strings
Tim Angus
2006-01-14
* s/i386/x86/
Tim Angus
2005-12-20
* New collision type, for improved light flares
Tim Angus
2005-12-10
* s/Quake III Arena source code/Tremulous/
Tim Angus
2005-12-10
* Copied ioq3 src to trunk
Tim Angus