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path: root/src/server/sv_main.c
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2017-04-17moar shit/dev/humancontroller
2017-04-06decrap/dev/humancontroller
2017-04-06implement sv_schachtmeisterPort; add compat shit for crapware from the future/dev/humancontroller
2017-04-06implement Schachtmeister v2 basics/dev/humancontroller
2017-03-11tell funny version information in status responses (and configstrings)/dev/humancontroller
2017-03-09implement part 1 of the multi-protocol functionality: protocols/dev/humancontroller
2017-03-09stop using PERS_SCORE from the server component/dev/humancontroller
2017-03-09do not publish gamestats/dev/humancontroller
2017-02-08add missing trailing '\n's from strings to execute; add double quotes around .../dev/humancontroller
2017-02-08protect the server against division by 0 in case of certain client rate and s.../dev/humancontroller
2016-04-07Use Opus for VoIPZack Middleton
2015-03-17Fix case where interval overflows (thanks jackeri)Tim Angus
2014-06-17Rate limit getchallengeTim Angus
2013-02-16Update copyright noticesTim Angus
2013-01-12Add length check here as well, thanks EnsiformThilo Schulz
2013-01-12prevent using getinfo as an amplifier for DDOS attacks (#5678). Patch by DevHCThilo Schulz
2013-01-12fix some typosZack Middleton
2013-01-10- Switch master server protocol to dpmaster for better game separation. Based...Thilo Schulz
2013-01-10Move rate limiting / queued packet sending logic from Com_Frame() to sv_main.cThilo Schulz
2013-01-10- Improve snapshot rate and data rate control - Make server send packet fragm...Thilo Schulz
2013-01-10- Implement dual protocol support (#4962) - Fix several UDP spoofing security...Thilo Schulz
2013-01-03* Merge ioq3-r1946Tim Angus
2013-01-03* Merge ioq3-r1813Tim Angus
2013-01-03* Merge ioq3-r1765Tim Angus
2013-01-03* Update copyright noticesTim Angus
2013-01-03* Remove sv_www* cvars, which were in mgdev for 1.1 client compatibility and ...Christopher Schwarz
2013-01-03* Merge ioq3-r1637Tim Angus
2013-01-03* Convert master address resolution to IPv6-compatible APIBen Millwood
2013-01-03* Merge ioq3-r1498, by popular demandTim Angus
2013-01-03* Merge ioq3-r1423Tim Angus
2013-01-03Added armour files to version control.Michael Levin
2007-09-15* Merge of ioq3-r1183Tim Angus
2007-09-05* Merge of ioq3-r1163Tim Angus
2007-08-13* sv_masterX cvars were being cleared by the server whenever a DNS lookupTony J. White
2007-07-15* Merge of ioq3-r1112Tim Angus
2006-11-28* Merge ioq3-989Tim Angus
2006-06-17* Merged ioq3-r810Tim Angus
2006-05-16* Removal of bot codeTim Angus
2006-05-06* Merged ioq3-r775Tim Angus
2006-04-16* Merged ioq3-r708Tim Angus
2006-04-16* Removed server command queueing -- that was a silly ideaTim Angus
2006-04-09* Removed CS_SCORE? config strings -- they were unusedTim Angus
2006-02-28* Merged ioq3-r594Tim Angus
2006-02-24* Merged ioq3-r584Tim Angus
2006-01-26* Removed sv_floodProtect, the functionality is in the game moduleTim Angus
2006-01-20* Master server now logs version and renderer stringsTim Angus
2005-12-28* Added master server to source, based on dpmasterTim Angus
2005-12-23* Crudely removed CD key authenticationTim Angus
2005-12-10* s/Quake III Arena source code/Tremulous/Tim Angus
2005-12-10* Copied ioq3 src to trunkTim Angus