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The server software used for the Der Bunker Tremulous servers.
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sv_main.c
Age
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Author
2017-04-17
moar shit
/dev/humancontroller
2017-04-06
decrap
/dev/humancontroller
2017-04-06
implement sv_schachtmeisterPort; add compat shit for crapware from the future
/dev/humancontroller
2017-04-06
implement Schachtmeister v2 basics
/dev/humancontroller
2017-03-11
tell funny version information in status responses (and configstrings)
/dev/humancontroller
2017-03-09
implement part 1 of the multi-protocol functionality: protocols
/dev/humancontroller
2017-03-09
stop using PERS_SCORE from the server component
/dev/humancontroller
2017-03-09
do not publish gamestats
/dev/humancontroller
2017-02-08
add missing trailing '\n's from strings to execute; add double quotes around ...
/dev/humancontroller
2017-02-08
protect the server against division by 0 in case of certain client rate and s...
/dev/humancontroller
2016-04-07
Use Opus for VoIP
Zack Middleton
2015-03-17
Fix case where interval overflows (thanks jackeri)
Tim Angus
2014-06-17
Rate limit getchallenge
Tim Angus
2013-02-16
Update copyright notices
Tim Angus
2013-01-12
Add length check here as well, thanks Ensiform
Thilo Schulz
2013-01-12
prevent using getinfo as an amplifier for DDOS attacks (#5678). Patch by DevHC
Thilo Schulz
2013-01-12
fix some typos
Zack Middleton
2013-01-10
- Switch master server protocol to dpmaster for better game separation. Based...
Thilo Schulz
2013-01-10
Move rate limiting / queued packet sending logic from Com_Frame() to sv_main.c
Thilo Schulz
2013-01-10
- Improve snapshot rate and data rate control - Make server send packet fragm...
Thilo Schulz
2013-01-10
- Implement dual protocol support (#4962) - Fix several UDP spoofing security...
Thilo Schulz
2013-01-03
* Merge ioq3-r1946
Tim Angus
2013-01-03
* Merge ioq3-r1813
Tim Angus
2013-01-03
* Merge ioq3-r1765
Tim Angus
2013-01-03
* Update copyright notices
Tim Angus
2013-01-03
* Remove sv_www* cvars, which were in mgdev for 1.1 client compatibility and ...
Christopher Schwarz
2013-01-03
* Merge ioq3-r1637
Tim Angus
2013-01-03
* Convert master address resolution to IPv6-compatible API
Ben Millwood
2013-01-03
* Merge ioq3-r1498, by popular demand
Tim Angus
2013-01-03
* Merge ioq3-r1423
Tim Angus
2013-01-03
Added armour files to version control.
Michael Levin
2007-09-15
* Merge of ioq3-r1183
Tim Angus
2007-09-05
* Merge of ioq3-r1163
Tim Angus
2007-08-13
* sv_masterX cvars were being cleared by the server whenever a DNS lookup
Tony J. White
2007-07-15
* Merge of ioq3-r1112
Tim Angus
2006-11-28
* Merge ioq3-989
Tim Angus
2006-06-17
* Merged ioq3-r810
Tim Angus
2006-05-16
* Removal of bot code
Tim Angus
2006-05-06
* Merged ioq3-r775
Tim Angus
2006-04-16
* Merged ioq3-r708
Tim Angus
2006-04-16
* Removed server command queueing -- that was a silly idea
Tim Angus
2006-04-09
* Removed CS_SCORE? config strings -- they were unused
Tim Angus
2006-02-28
* Merged ioq3-r594
Tim Angus
2006-02-24
* Merged ioq3-r584
Tim Angus
2006-01-26
* Removed sv_floodProtect, the functionality is in the game module
Tim Angus
2006-01-20
* Master server now logs version and renderer strings
Tim Angus
2005-12-28
* Added master server to source, based on dpmaster
Tim Angus
2005-12-23
* Crudely removed CD key authentication
Tim Angus
2005-12-10
* s/Quake III Arena source code/Tremulous/
Tim Angus
2005-12-10
* Copied ioq3 src to trunk
Tim Angus