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The server software used for the Der Bunker Tremulous servers.
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sv_snapshot.c
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Author
2017-03-09
implement part 1 of the multi-protocol functionality: protocols
/dev/humancontroller
2017-03-09
drop the use of the origin and angles fields of entityState_t in the server
/dev/humancontroller
2017-03-09
implement the entity 64-bit client-masking extension
/dev/humancontroller
2016-04-07
Use Opus for VoIP
Zack Middleton
2013-02-16
Update copyright notices
Tim Angus
2013-02-16
Unify/cleanup max snapshot entities on client and server
Zack Middleton
2013-01-10
- Apply parts of Ben Millwood's target bitfield patch (#3787) - Fix Ryan's FI...
Thilo Schulz
2013-01-10
Fix delta compression breaking due to packet queuing
Thilo Schulz
2013-01-10
- Improve snapshot rate and data rate control - Make server send packet fragm...
Thilo Schulz
2013-01-10
- Greatly improve UDP downloading speed for clients - Add download rate contr...
Thilo Schulz
2013-01-09
Remove newlines from Com_Error message format strings, patch by DevHC
Thilo Schulz
2013-01-09
Refactoring patch by DevHC
Thilo Schulz
2013-01-03
* Merge ioq3-r1946
Tim Angus
2013-01-03
* Update copyright notices
Tim Angus
2013-01-03
* Merge ioq3-r1637
Tim Angus
2013-01-03
* Merge ioq3-r1423
Tim Angus
2006-11-28
* Merge ioq3-989
Tim Angus
2006-08-14
* Merged ioq3-r838
Tim Angus
2006-06-17
* Merged ioq3-r810
Tim Angus
2006-05-16
* Removal of bot code
Tim Angus
2005-12-10
* s/Quake III Arena source code/Tremulous/
Tim Angus
2005-12-10
* Copied ioq3 src to trunk
Tim Angus